working on proper focus handeling for setup screen

This commit is contained in:
betalars 2023-03-07 19:25:08 +01:00
parent 3a93b4fb2a
commit e9ee3a66b7
4 changed files with 9 additions and 0 deletions

BIN
design/smol_logo.png (Stored with Git LFS) Normal file

Binary file not shown.

Binary file not shown.

View file

@ -515,6 +515,7 @@ unit_size = 10.0
[node name="theme switcher" type="Node" parent="."] [node name="theme switcher" type="Node" parent="."]
script = ExtResource( 5 ) script = ExtResource( 5 )
playing = true
[node name="Base" type="AudioStreamPlayer" parent="theme switcher"] [node name="Base" type="AudioStreamPlayer" parent="theme switcher"]
stream = ExtResource( 8 ) stream = ExtResource( 8 )
@ -636,6 +637,10 @@ collision_mask = 2
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.193191, 0, 0.659401 ) transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.193191, 0, 0.659401 )
shape = SubResource( 15 ) shape = SubResource( 15 )
[node name="Camera2" type="Camera" parent="."]
transform = Transform( -0.523262, -0.0793365, 0.848471, 0.00257479, 0.995505, 0.0946729, -0.852168, 0.0517233, -0.520705, 2.28242, 1.48459, -0.358757 )
current = true
[connection signal="body_entered" from="enter_cave" to="PlayerController" method="_on_bed_enter"] [connection signal="body_entered" from="enter_cave" to="PlayerController" method="_on_bed_enter"]
[connection signal="body_exited" from="exit_cave" to="PlayerController" method="_on_bed_exited"] [connection signal="body_exited" from="exit_cave" to="PlayerController" method="_on_bed_exited"]
[connection signal="body_exited" from="exit_cave_backup" to="PlayerController" method="_on_bed_exited"] [connection signal="body_exited" from="exit_cave_backup" to="PlayerController" method="_on_bed_exited"]

View file

@ -1,6 +1,7 @@
[gd_resource type="AudioBusLayout" format=2] [gd_resource type="AudioBusLayout" format=2]
[resource] [resource]
bus/0/mute = true
bus/1/name = "base" bus/1/name = "base"
bus/1/solo = false bus/1/solo = false
bus/1/mute = false bus/1/mute = false