working on proper focus handeling for setup screen
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4 changed files with 9 additions and 0 deletions
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design/smol_logo.png
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design/smol_logo.png
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src/assets/fonts/ArchitectsDaughter-Regular.ttf
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src/assets/fonts/ArchitectsDaughter-Regular.ttf
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@ -515,6 +515,7 @@ unit_size = 10.0
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[node name="theme switcher" type="Node" parent="."]
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[node name="theme switcher" type="Node" parent="."]
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script = ExtResource( 5 )
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script = ExtResource( 5 )
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playing = true
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[node name="Base" type="AudioStreamPlayer" parent="theme switcher"]
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[node name="Base" type="AudioStreamPlayer" parent="theme switcher"]
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stream = ExtResource( 8 )
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stream = ExtResource( 8 )
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@ -636,6 +637,10 @@ collision_mask = 2
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.193191, 0, 0.659401 )
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.193191, 0, 0.659401 )
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shape = SubResource( 15 )
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shape = SubResource( 15 )
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[node name="Camera2" type="Camera" parent="."]
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transform = Transform( -0.523262, -0.0793365, 0.848471, 0.00257479, 0.995505, 0.0946729, -0.852168, 0.0517233, -0.520705, 2.28242, 1.48459, -0.358757 )
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current = true
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[connection signal="body_entered" from="enter_cave" to="PlayerController" method="_on_bed_enter"]
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[connection signal="body_entered" from="enter_cave" to="PlayerController" method="_on_bed_enter"]
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[connection signal="body_exited" from="exit_cave" to="PlayerController" method="_on_bed_exited"]
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[connection signal="body_exited" from="exit_cave" to="PlayerController" method="_on_bed_exited"]
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[connection signal="body_exited" from="exit_cave_backup" to="PlayerController" method="_on_bed_exited"]
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[connection signal="body_exited" from="exit_cave_backup" to="PlayerController" method="_on_bed_exited"]
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@ -1,6 +1,7 @@
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[gd_resource type="AudioBusLayout" format=2]
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[gd_resource type="AudioBusLayout" format=2]
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[resource]
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[resource]
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bus/0/mute = true
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bus/1/name = "base"
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bus/1/name = "base"
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bus/1/solo = false
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bus/1/solo = false
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bus/1/mute = false
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bus/1/mute = false
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