[gd_scene load_steps=2 format=2] [sub_resource type="GDScript" id=1] script/source = "extends Button var pick setget set_pick func set_pick(new_pick): pick = new_pick text = pick.get_child(1).text func _on_Pick_pressed(): get_parent().get_parent().pick(pick) " [node name="Pick" type="Button"] anchor_right = 1.0 anchor_bottom = 1.0 script = SubResource( 1 ) [connection signal="pressed" from="." to="." method="_on_Pick_pressed"]