show and reduce warnings

This commit is contained in:
nek0 2016-11-08 05:15:44 +01:00
parent 298ad4076b
commit 79cdc4934a
2 changed files with 5 additions and 5 deletions

View file

@ -48,6 +48,7 @@ library
, UndecidableInstances
hs-source-dirs: src
default-language: Haskell2010
ghc-options: -Wall
-- Other library packages from which modules are imported.
build-depends: base >=4.9 && <4.10
, sdl2

View file

@ -21,7 +21,6 @@ import System.Clock
import Control.Monad.Loops
import Control.Monad.State
import Control.Monad.Reader
import Control.Concurrent.MVar
import Affection.Render
@ -31,7 +30,7 @@ import Affection.Types as Types
withAffection
:: AffectionConfig us -- ^ Configuration of the Game and its engine.
-> IO ()
withAffection conf@AffectionConfig{..} = do
withAffection AffectionConfig{..} = do
case initComponents of
All ->
SDL.initializeAll
@ -40,16 +39,16 @@ withAffection conf@AffectionConfig{..} = do
G.gegl_init
execTime <- newMVar =<< getTime Monotonic
window <- SDL.createWindow windowTitle windowConfig
oldSurf@(SDL.Surface ptr vect) <- SDL.getWindowSurface window
oldSurf@(SDL.Surface ptr _) <- SDL.getWindowSurface window
surface <- (\x -> return $ SDL.Surface x Nothing) =<<
Raw.convertSurfaceFormat ptr Raw.SDL_PIXELFORMAT_ABGR8888 0
Raw.convertSurfaceFormat ptr (SDL.toNumber SDL.ABGR8888) 0
initContainer <- return . (\x -> AffectionData
{ quitEvent = False
, userState = x
, drawWindow = window
, drawSurface = surface
}) =<< loadState surface
(res, nState) <- runStateT ( Types.runState $
(_, _) <- runStateT ( Types.runState $
whileM_ (do
current <- get
return $ not $ Types.quitEvent current