added pitch rate for particles
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1 changed files with 5 additions and 4 deletions
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@ -132,6 +132,7 @@ data Particle = Particle
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, particlePosition :: (Double, Double) -- ^ Position of particle on canvas
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, particleRotation :: Double -- ^ Particle rotation
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, particleVelocity :: (Int, Int) -- ^ particle velocity as vector of pixels per second
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, particlePitchRate :: Double -- ^ Rotational velocity of particle
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} deriving (Show, Eq)
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data ParticleSystem = ParticleSystem
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