new subsystem
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src/Affection/Subsystems/AffectionWindow.hs
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src/Affection/Subsystems/AffectionWindow.hs
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module Affection.Subsystem.AffectionWindow where
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import Affection.MessageBus
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import Affection.Subsystems.Class
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import qualified SDL
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data AffectionWindow = AffectionWindow
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{ windowChannel :: Channel msg
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}
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instance Participant AffectionWindow where
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partChannel = windowChannel
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partListen p = do
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let chan = partChannel p
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mmsg <- tryPeekChannel chan
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return mmsg
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partEmit p m = do
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let chan = partChannel p
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writeChannel chan m
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instance Subsystem AffectionWindow where
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consumeEvents aw evs = doConsume evs
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where
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doConsume (e:es) = case SDL.eventPayload e of
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SDL.WindowShownEvent (SDL.WindowShownEventData window) = do
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partEmit aw (MsgWindowShown (SDL.eventTiemstamp e) window)
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doConsume es
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SDL.WindowHiddenEvent (SDL.WindowHiddenEventData window) = do
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partEmit aw (MsgWindowHidden (SDL.eventTimestemp e) window)
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doConsume es
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SDL.WindowExposedEvent (SDL.WindowExposedEventData window) = do
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partEmit aw (MsgWindowExposed (SDL.eventTimestamp e) window)
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doConsume es
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SDL.WindowMovedEvent (SDL.WindowMovedEventData window (SDL.P newPos)) = do
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partEmit aw (MsgWindowMoved (SDL.EventTimestamp e) window newPos)
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doConsume es
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SDL.WindowResizedEvent (SDL.WindowResizedEventData window newSize) = do
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partEmit aw (MsgWindowResized (SDL.EventTimestamp e) window newSize)
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doConsume es
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SDL.WindowSizeChangedEvent (SDL.WindowSizeChangedEventData window) = do
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partEmit aw (MsgWindowSizeChanged (SDL.EventTimestamp e) window)
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doConsume es
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SDL.WindowMinimizedEvent (SDL.WindowMinimizedEventData window) = do
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partEmit aw (MsgWindowMinimized (SDL.eventTimestemp e) window)
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doConsume es
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SDL.WindowMaximizedEvent (SDL.WindowMaximizedEventData window) = do
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partEmit aw (MsgWindowMaximized (SDL.eventTimestemp e) window)
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doConsume es
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SDL.WindowRestoredEvent (SDL.WindowRestoredEventData window) = do
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partEmit aw (MsgWindowRestored (SDL.eventTimestemp e) window)
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doConsume es
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SDL.WindowGainedMouseFocusEvent (SDL.WindowGainedMouseFocusEventData window) = do
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partEmit aw (MsgWindowGainedMouseFocus (SDL.eventTimestemp e) window)
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doConsume es
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SDL.WindowLostMouseFocusEvent (SDL.WindowLostMouseFocusEventData window) = do
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partEmit aw (MsgWindowLostMouseFocus (SDL.eventTimestemp e) window)
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doConsume es
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SDL.WindowGainedKeyboardFocusEvent (SDL.WindowGainedKeyboardFocusEventData window) = do
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partEmit aw (MsgWindowGainedKeyboardFocus (SDL.eventTimestemp e) window)
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doConsume es
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SDL.WindowLostKeyboardFocusEvent (SDL.WindowLostKeyboardFocusEventData window) = do
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partEmit aw (MsgWindowLostKeyboardFocus (SDL.eventTimestemp e) window)
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doConsume es
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SDL.WindowClosed (SDL.WindowClosedEventData window) = do
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partEmit aw (MsgWindowClosed (SDL.eventTimestemp e) window)
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doConsume es
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_ = fmap (e :) (doConsume es)
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8
src/Affection/Subsystems/Class.hs
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8
src/Affection/Subsystems/Class.hs
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module Affection.Subsystems.Class where
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import Affection.MessageBus.Class
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import qualified SDL
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class (Participant s) => Subsystem s where
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consumeEvents :: s -> [SDL.Event] -> IO [SDL.Event]
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