make previous examples work again
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4 changed files with 57 additions and 127 deletions
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@ -64,39 +64,39 @@ library
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, glib
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-- , sdl2-image
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-- executable example00
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-- hs-source-dirs: examples
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-- main-is: example00.hs
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-- ghc-options: -threaded -Wall
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-- default-language: Haskell2010
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-- default-extensions: OverloadedStrings
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-- if flag(examples)
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-- build-depends: base
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-- , affection
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-- , sdl2
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-- , gegl
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-- , babl
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-- , containers
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-- , mtl
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-- else
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-- buildable: False
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executable example00
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hs-source-dirs: examples
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main-is: example00.hs
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ghc-options: -threaded -Wall
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default-language: Haskell2010
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default-extensions: OverloadedStrings
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if flag(examples)
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build-depends: base
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, affection
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, sdl2
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, gegl
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, babl
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, containers
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, mtl
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else
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buildable: False
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-- executable example01
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-- hs-source-dirs: examples
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-- main-is: example01.hs
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-- ghc-options: -threaded -Wall
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-- default-language: Haskell2010
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-- default-extensions: OverloadedStrings
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-- if flag(examples)
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-- build-depends: base
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-- , affection
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-- , sdl2
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-- , gegl
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-- , babl
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-- , containers
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-- , mtl
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-- else
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-- buildable: False
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executable example01
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hs-source-dirs: examples
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main-is: example01.hs
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ghc-options: -threaded -Wall
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default-language: Haskell2010
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default-extensions: OverloadedStrings
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if flag(examples)
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build-depends: base
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, affection
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, sdl2
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, gegl
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, babl
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, containers
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, mtl
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else
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buildable: False
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executable example02
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hs-source-dirs: examples
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@ -7,6 +7,8 @@ import qualified GEGL as G
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import qualified BABL as B
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import qualified Data.Map.Strict as M
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import Control.Monad (when)
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import Foreign.Storable (peek)
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import Foreign.C.Types (CInt(..))
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@ -36,7 +38,6 @@ main = do
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data UserData = UserData
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{ nodeGraph :: M.Map String G.GeglNode
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, elapsedTime :: Double
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}
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load :: SDL.Surface -> IO UserData
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@ -69,7 +70,6 @@ load _ = do
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traceM "loading complete"
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return $ UserData
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{ nodeGraph = myMap
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, elapsedTime = 0
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}
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draw :: Affection UserData ()
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@ -99,18 +99,10 @@ draw = do
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update :: Double -> Affection UserData ()
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update sec = do
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traceM "updating"
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-- liftIO $ delaySec 5
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ad@AffectionData{..} <- get
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let ud@UserData{..} = userState
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traceM $ show elapsedTime
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if elapsedTime < 5
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then
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put $ ad
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{ userState = ud
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{ elapsedTime = elapsedTime + sec
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}
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}
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else
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ad <- get
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ud@UserData{..} <- getAffection
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traceM $ (show $ 1 / sec) ++ " FPS"
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when (elapsedTime ad > 5) $
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put $ ad
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{ quitEvent = True
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}
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@ -7,6 +7,8 @@ import qualified GEGL as G
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import qualified BABL as B
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import qualified Data.Map.Strict as M
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import Control.Monad (when)
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import Foreign.Storable (peek)
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import Foreign.C.Types
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@ -37,7 +39,6 @@ main = do
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data UserData = UserData
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{ nodeGraph :: M.Map String G.GeglNode
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, foreground :: G.GeglBuffer
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, elapsedTime :: Double
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}
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load :: SDL.Surface -> IO UserData
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@ -54,111 +55,48 @@ load _ = do
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traceM "over"
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buffer <- G.gegl_buffer_new (Just $ G.GeglRectangle 0 0 800 600) =<<
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B.babl_format (B.PixelFormat B.RGBA B.CFfloat)
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bufsrc <- G.gegl_node_new_child root $ G.bufferSourceOperation
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sink <- G.gegl_node_new_child root $ G.Operation "gegl:copy-buffer"
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[ G.Property "buffer" $ G.PropertyBuffer buffer
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]
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traceM "buffer-source"
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G.gegl_node_link checkerboard over
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G.gegl_node_connect_to bufsrc "output" over "aux"
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nop <- G.gegl_node_new_child root $ G.Operation "gegl:nop" []
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traceM "nop"
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crop <- G.gegl_node_new_child root $ G.Operation "gegl:crop"
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[ G.Property "width" $ G.PropertyDouble 800
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, G.Property "height" $ G.PropertyDouble 600
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]
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G.gegl_node_link_many [checkerboard, over, crop, sink]
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G.gegl_node_connect_to nop "output" over "aux"
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traceM "connections made"
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myMap <- return $ M.fromList
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[ ("root" , root)
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, ("over" , over)
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, ("background" , checkerboard)
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, ("foreground" , bufsrc)
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, ("sink" , sink)
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, ("nop" , nop)
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]
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let roi = G.GeglRectangle 0 0 20 20
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-- G.iterateOver
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-- buffer
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-- roi
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-- (B.PixelFormat B.RGBA B.CFfloat)
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-- G.GeglAccessReadWrite
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-- G.GeglAbyssNone
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-- (\(G.Pixel px py pc) ->
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-- let dsqr = (((10 - px) ^ 2) + ((10 - py) ^ 2))
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-- (G.CVfloat (CFloat pr), G.CVfloat (CFloat pg), G.CVfloat (CFloat pb), G.CVfloat (CFloat pa)) = pc
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-- dist = (sqrt (fromIntegral dsqr :: Float))
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-- in if dsqr < 100
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-- then
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-- if dist < fromIntegral 9
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-- then
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-- G.Pixel px py
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-- ( G.CVfloat $ CFloat 0
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-- , G.CVfloat $ CFloat 0
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-- , G.CVfloat $ CFloat 0
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-- , G.CVfloat $ CFloat $ if pa < 1 then 1 else pa
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-- )
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-- else
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-- let alpha = fromIntegral 10 - dist
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-- dst_a = pa
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-- a = alpha + dst_a * (1 - alpha)
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-- a_term = dst_a * (1 - alpha)
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-- red = 0 * alpha + pr * a_term
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-- gre = 0 * alpha + pg * a_term
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-- blu = 0 * alpha + pb * a_term
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-- in
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-- G.Pixel px py
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-- ( G.CVfloat $ CFloat $ red / a
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-- , G.CVfloat $ CFloat $ gre / a
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-- , G.CVfloat $ CFloat $ blu / a
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-- , G.CVfloat $ CFloat $ if pa < alpha then alpha else pa
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-- )
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-- else
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-- G.Pixel px py pc
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-- )
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traceM "loading complete"
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return $ UserData
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{ nodeGraph = myMap
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, foreground = buffer
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, elapsedTime = 0
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}
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draw :: Affection UserData ()
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draw = do
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traceM "drawing"
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UserData{..} <- getAffection
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-- AffectionData{..} <- get
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-- let UserData{..} = userState
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-- -- liftIO $ SDL.lockSurface drawSurface
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-- pixels <- liftIO $ SDL.surfacePixels drawSurface
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-- let SDL.Surface rawSurfacePtr _ = drawSurface
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-- rawSurface <- liftIO $ peek rawSurfacePtr
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-- pixelFormat <- liftIO $ peek $ Raw.surfaceFormat rawSurface
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-- format <- liftIO $ (B.babl_format $ B.PixelFormat B.RGBA B.CFu8)
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-- SDL.V2 (CInt rw) (CInt rh) <- SDL.surfaceDimensions drawSurface
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-- let (w, h) = (fromIntegral rw, fromIntegral rh)
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drawRect foreground (nodeGraph M.! "over") (G.RGB 1 0 0) (Line 2) (G.GeglRectangle 10 10 500 500)
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-- liftIO $ G.gegl_node_blit
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-- (nodeGraph M.! "over" :: G.GeglNode)
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-- 1
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-- (G.GeglRectangle 0 0 w h)
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-- format
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-- pixels
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-- (fromIntegral (Raw.pixelFormatBytesPerPixel pixelFormat) * w)
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-- [G.GeglBlitDefault]
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-- liftIO $ SDL.unlockSurface drawSurface
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-- liftIO $ SDL.updateWindowSurface drawWindow
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drawRect' (nodeGraph M.! "nop") (G.RGB 1 0 0) Fill (G.GeglRectangle 10 10 500 500) foreground
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liftIO $ G.gegl_node_process $ nodeGraph M.! "sink"
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update :: Double -> AffectionState (AffectionData UserData) IO ()
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update sec = do
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traceM "updating"
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-- liftIO $ delaySec 5
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ad@AffectionData{..} <- get
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let ud@UserData{..} = userState
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ad <- get
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ud@UserData{..} <- getAffection
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traceM $ (show $ 1 / sec) ++ " FPS"
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if elapsedTime < 20
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then do
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fg <- liftIO $ G.gegl_buffer_get_extent foreground
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_ <- liftIO $ G.gegl_buffer_set_extent foreground $ fg
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{ G.rectangleX = G.rectangleX fg + 1
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, G.rectangleY = G.rectangleY fg + 1
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}
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put $ ad
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{ userState = ud
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{ elapsedTime = elapsedTime + sec
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}
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}
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else
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when (elapsedTime ad > 20) $
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put $ ad
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{ quitEvent = True
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}
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@ -53,7 +53,7 @@ load _ = do
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[G.Property "buffer" $ G.PropertyBuffer buffer
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]
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traceM "buffer-sink"
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nop <- G.gegl_node_new_child root $ G.Operation "nop" []
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nop <- G.gegl_node_new_child root $ G.Operation "gegl:nop" []
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traceM "nop"
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crop <- G.gegl_node_new_child root $ G.Operation "gegl:crop"
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[ G.Property "width" $ G.PropertyDouble 800
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