nek0
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84b1a86f22
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cleaning
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2016-12-26 14:19:03 +01:00 |
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nek0
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10c889af56
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rename drawRect' to drawRect and clean Affection.Draw
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2016-12-26 14:14:54 +01:00 |
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nek0
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388c141e23
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particle system now works as a cascade of nodes
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2016-12-23 14:18:39 +01:00 |
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nek0
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f468fdaaf5
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*vomiting sounds*
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2016-12-21 04:29:11 +01:00 |
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nek0
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8a8a5ed066
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removing ubsolete imports
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2016-12-12 02:12:45 +01:00 |
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nek0
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4eaa644cbf
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new accessors
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2016-12-12 02:11:31 +01:00 |
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nek0
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05b126ef94
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cleaning
Particles will be implemented in affection itself
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2016-12-12 02:10:42 +01:00 |
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nek0
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663ffca664
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some little cleaning
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2016-12-11 22:08:33 +01:00 |
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nek0
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8820a6095f
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cleaning
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2016-12-11 20:35:18 +01:00 |
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nek0
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cb158f1b2b
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now works and cleans and everything \o/
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2016-12-11 20:24:16 +01:00 |
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nek0
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2b1e6c62f1
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squeezing even more perfomrance out of it
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2016-12-11 17:38:03 +01:00 |
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nek0
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40d88c4fd2
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new example
It's a rectangle following the mouse
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2016-12-11 12:11:58 +01:00 |
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