nek0
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c7ab44e2f9
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cleanup and documentation
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2016-11-06 05:02:06 +01:00 |
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nek0
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f50bd1afe8
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get first example somewhat working
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2016-11-04 16:06:16 +01:00 |
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nek0
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6ff8df056b
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it compiles!
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2016-11-02 01:14:53 +01:00 |
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nek0
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4d7f8fb354
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working types, but no working implementation
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2016-10-31 23:47:16 +01:00 |
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nek0
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42cdb7e246
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updating to reality
Preparing to incorporate more of gegl, since it has matured a little
bit.
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2016-10-16 17:01:31 +02:00 |
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nek0
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1262be0666
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make gegl dependency
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2016-04-26 22:33:35 +02:00 |
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nek0
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0faa4c6c29
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why so complicated?
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2016-03-26 14:03:09 +01:00 |
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nek0
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2e8a31c731
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overflow handling not needed. SDL does it.
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2016-03-26 09:33:38 +01:00 |
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nek0
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693215792b
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better overflow for RGBA creation
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2016-03-26 08:49:24 +01:00 |
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nek0
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89fc700dfe
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wrapped into monad transformer
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2016-03-26 03:50:39 +01:00 |
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nek0
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a457313ade
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more playthings
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2016-03-25 16:58:46 +01:00 |
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nek0
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8cb3dc21c4
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first itty bitty steps
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2016-03-25 11:43:31 +01:00 |
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nek0
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1b245dc753
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initial scaffold
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2016-03-25 09:44:50 +01:00 |
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