Compare commits
No commits in common. "master" and "affectionate_class" have entirely different histories.
master
...
affectiona
14 changed files with 277 additions and 317 deletions
1
.envrc
1
.envrc
|
@ -1 +0,0 @@
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|||
use flake
|
2
.gitignore
vendored
2
.gitignore
vendored
|
@ -16,5 +16,3 @@ cabal.project.local*
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dist*/
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||||
report.html
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||||
*.bak
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.direnv/
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result
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||||
|
|
|
@ -16,7 +16,7 @@ homepage: https://github.com/nek0/affection#readme
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license: LGPL-3
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license-file: LICENSE
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author: nek0
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maintainer: nek0@nek0.eu
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maintainer: nek0@chelnok.de
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category: Game
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build-type: Simple
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extra-source-files: ChangeLog.md
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|
@ -29,7 +29,7 @@ cabal-version: >=2.0
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|||
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source-repository head
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type: git
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location: https://gitea.nek0.eu/nek0/affection.git
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location: https://github.com/nek0/affection
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flag verbose
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description: Enable verbose debug messages
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|
@ -99,10 +99,10 @@ library
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-- , UndecidableInstances
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hs-source-dirs: src
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default-language: Haskell2010
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ghc-options: -threaded -Wall
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ghc-options: -Wall
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-- Other library packages from which modules are imported.
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build-depends: base >=4.9 && < 5
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, sdl2 >= 2.5
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, sdl2 ^>= 2.5
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, linear
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, text
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, mtl
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|
@ -113,11 +113,9 @@ library
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, glib
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, bytestring
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, OpenGL
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, OpenGLRaw
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, stm
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, uuid
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, vector
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, resourcet
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|
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-- This example shows the message system. only makes sense when compiling with
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-- verbose flag.
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|
@ -127,11 +125,12 @@ executable example00
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ghc-options: -threaded -Wall
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default-language: Haskell2010
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default-extensions: OverloadedStrings
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build-depends: base >=4.9 && < 5
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, affection
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, sdl2 >= 2.5
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, stm
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if !flag(examples)
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if flag(examples)
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build-depends: base >=4.9 && < 5
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, affection
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, sdl2 ^>= 2.5
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, stm
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else
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buildable: False
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-- A small game of life implementation
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|
@ -142,18 +141,19 @@ executable example01
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ghc-options: -threaded -Wall
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default-language: Haskell2010
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default-extensions: OverloadedStrings
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build-depends: base >=4.9 && < 5
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, affection
|
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, sdl2 >= 2.5
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, stm
|
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, OpenGL
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, random
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, containers
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, linear
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, matrix
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, nanovg >= 0.6.0.0
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, deepseq
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if !flag(examples)
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if flag(examples)
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build-depends: base >=4.9 && < 5
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, affection
|
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, sdl2 ^>= 2.5
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, stm
|
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, OpenGL
|
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, random
|
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, containers
|
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, linear
|
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, matrix
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, nanovg >= 0.6.0.0
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, deepseq
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else
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buildable: False
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|
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-- Another small game of life implementation
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|
@ -164,16 +164,17 @@ executable example02
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ghc-options: -threaded -Wall
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default-language: Haskell2010
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default-extensions: OverloadedStrings
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build-depends: base >=4.9 && < 5
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, affection
|
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, sdl2 >= 2.5
|
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, stm
|
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, OpenGL
|
||||
, random
|
||||
, containers
|
||||
, linear
|
||||
, matrix
|
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, nanovg >= 0.6.0.0
|
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, deepseq
|
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if !flag(examples)
|
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if flag(examples)
|
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build-depends: base >=4.9 && < 5
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, affection
|
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, sdl2 ^>= 2.5
|
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, stm
|
||||
, OpenGL
|
||||
, random
|
||||
, containers
|
||||
, linear
|
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, matrix
|
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, nanovg >= 0.6.0.0
|
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, deepseq
|
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else
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buildable: False
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|
|
|
@ -1,4 +1,4 @@
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packages: ./*.cabal
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package affection
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flags: +examples
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constraints: affection +verbose
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profiling: true
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packages:
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./.
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|
|
18
default.nix
Normal file
18
default.nix
Normal file
|
@ -0,0 +1,18 @@
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{ pkgs ? import <nixpkgs> (import (builtins.fetchTarball https://github.com/input-output-hk/haskell.nix/archive/master.tar.gz))
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, haskellCompiler ? "ghc865"
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}:
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pkgs.haskell-nix.cabalProject {
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src = pkgs.haskell-nix.haskellLib.cleanGit { src = pkgs.nix-gitignore.gitignoreSource [] ./.; };
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ghc = pkgs.buildPackages.pkgs.haskell-nix.compiler.${haskellCompiler};
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# pkg-def-extras = [
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# # Additional packages ontop of all those listed in `cabal.project`
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# ];
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# modules = [
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# # Specific package overrides would go here for example:
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# packages.cbors.package.ghcOptions = "-Werror";
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# packages.cbors.patches = [ ./one.patch ];
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# packages.cbors.flags.optimize-gmp = false;
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# # It may be better to set flags in `cabal.project` instead
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# # (`plan-to-nix` will include them as defaults).
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# ];
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}
|
60
flake.lock
60
flake.lock
|
@ -1,60 +0,0 @@
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{
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"nodes": {
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"flake-utils": {
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"inputs": {
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"systems": "systems"
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},
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"locked": {
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"lastModified": 1694529238,
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"narHash": "sha256-zsNZZGTGnMOf9YpHKJqMSsa0dXbfmxeoJ7xHlrt+xmY=",
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"owner": "numtide",
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"repo": "flake-utils",
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"rev": "ff7b65b44d01cf9ba6a71320833626af21126384",
|
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"type": "github"
|
||||
},
|
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"original": {
|
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"owner": "numtide",
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"repo": "flake-utils",
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"type": "github"
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}
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},
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"nixpkgs": {
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"locked": {
|
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"lastModified": 1700844339,
|
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"narHash": "sha256-VRlPYk0eRn1ao75hoA99LGehYhxZH5RlkP1YXpVROHM=",
|
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"owner": "NixOS",
|
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"repo": "nixpkgs",
|
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"rev": "33576fdfce2d11204067d6cfa99a2f990ef2169a",
|
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"type": "github"
|
||||
},
|
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"original": {
|
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"owner": "NixOS",
|
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"repo": "nixpkgs",
|
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"type": "github"
|
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}
|
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},
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"root": {
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"inputs": {
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"flake-utils": "flake-utils",
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"nixpkgs": "nixpkgs"
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}
|
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},
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"systems": {
|
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"locked": {
|
||||
"lastModified": 1681028828,
|
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"narHash": "sha256-Vy1rq5AaRuLzOxct8nz4T6wlgyUR7zLU309k9mBC768=",
|
||||
"owner": "nix-systems",
|
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"repo": "default",
|
||||
"rev": "da67096a3b9bf56a91d16901293e51ba5b49a27e",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "nix-systems",
|
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"repo": "default",
|
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"type": "github"
|
||||
}
|
||||
}
|
||||
},
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"root": "root",
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"version": 7
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}
|
54
flake.nix
54
flake.nix
|
@ -1,54 +0,0 @@
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{
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description = "A game stub written in Haskell";
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inputs = {
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nixpkgs.url = "github:NixOS/nixpkgs";
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flake-utils.url = "github:numtide/flake-utils";
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};
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outputs = { self, nixpkgs, flake-utils }:
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flake-utils.lib.eachDefaultSystem (system:
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let
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pkgs = nixpkgs.legacyPackages.${system};
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haskellPackages = pkgs.haskellPackages;
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jailbreakUnbreak = pkg:
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pkgs.haskell.lib.doJailbreak (pkg.overrideAttrs (_: { meta = { }; }));
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packageName = "affection";
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in rec {
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packages.${packageName} = # (ref:haskell-package-def)
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haskellPackages.callCabal2nixWithOptions packageName self "--flag examples" {
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# Dependency overrides go here
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};
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defaultPackage = self.packages.${system}.${packageName};
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|
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apps = {
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example00 = {
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type = "app";
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program = "${self.packages.${system}.${packageName}}/bin/example00";
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};
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example01 = {
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type = "app";
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program = "${self.packages.${system}.${packageName}}/bin/example01";
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};
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example02 = {
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type = "app";
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program = "${self.packages.${system}.${packageName}}/bin/example02";
|
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};
|
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};
|
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|
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devShell = haskellPackages.shellFor {
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packages = p: [ defaultPackage ];
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withHoogle = true;
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buildInputs = with haskellPackages; [
|
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haskell-language-server
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ghcid
|
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cabal-install
|
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] ++ (builtins.attrValues self.packages.${system});
|
||||
};
|
||||
});
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}
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|
9
notes/TODO.md
Normal file
9
notes/TODO.md
Normal file
|
@ -0,0 +1,9 @@
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# TODO
|
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|
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Implement following things in approximately this Order:
|
||||
|
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* Message bus -> DONE
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* Console
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* GUI
|
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* Framework
|
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* Everything else
|
126
shell.nix
126
shell.nix
|
@ -1,7 +1,125 @@
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{ pkgs ? import <nixpkgs> {}}:
|
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{ nixpkgs ? import <nixpkgs> {}, compiler ? "default", doBenchmark ? false }:
|
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|
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let
|
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affection = pkgs.haskellPackages.callCabal2nix "affection" (gitignore ./.) {};
|
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gitignore = dir: pkgs.nix-gitignore.gitignoreSource [] dir;
|
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|
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inherit (nixpkgs) pkgs;
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|
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nanovg = with haskellPackages; callPackage (
|
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{ mkDerivation, base, bytestring, c2hs, containers, glew
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, hspec, inline-c, libGL, libGLU, QuickCheck, stdenv, text, vector
|
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}:
|
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mkDerivation {
|
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pname = "nanovg";
|
||||
version = "0.6.0.0";
|
||||
sha256 = "e35a2772f2a2e71916013cab70eeb8eedd6f66b5490ddf7ce237c8c76895d496";
|
||||
revision = "1";
|
||||
editedCabalFile = "1lhfsq50r9bdby7mfscw8ih3wsz2m19lr2a2z9b6diaf5kz76vij";
|
||||
isLibrary = true;
|
||||
isExecutable = true;
|
||||
doCheck = false;
|
||||
libraryHaskellDepends = [ base bytestring containers text vector ];
|
||||
librarySystemDepends = [ glew libGL libGLU ];
|
||||
libraryPkgconfigDepends = [ glew ];
|
||||
libraryToolDepends = [ c2hs ];
|
||||
testHaskellDepends = [ base containers hspec inline-c QuickCheck ];
|
||||
homepage = "https://github.com/cocreature/nanovg-hs";
|
||||
description = "Haskell bindings for nanovg";
|
||||
license = stdenv.lib.licenses.isc;
|
||||
}) {};
|
||||
|
||||
glib = with haskellPackages; callPackage(
|
||||
{ mkDerivation, base, bytestring, Cabal, containers, glib
|
||||
, stdenv, text, utf8-string, gtk2hs-buildtools
|
||||
}:
|
||||
mkDerivation {
|
||||
pname = "glib";
|
||||
version = "0.13.8.0";
|
||||
sha256 = "9cce6fb44e3c30de2bd330a6902955e3a5fce7b6e9ce41a4afb70e3a7d6e61a2";
|
||||
setupHaskellDepends = [ base Cabal gtk2hs-buildtools ];
|
||||
libraryHaskellDepends = [
|
||||
base bytestring containers text utf8-string
|
||||
];
|
||||
libraryPkgconfigDepends = [ pkgs.glib ];
|
||||
homepage = "http://projects.haskell.org/gtk2hs/";
|
||||
description = "Binding to the GLIB library for Gtk2Hs";
|
||||
license = stdenv.lib.licenses.lgpl21;
|
||||
}) {};
|
||||
|
||||
#gtk2hs-buildtools = with haskellPackages; callPackage(
|
||||
# { mkDerivation, alex, array, base, Cabal, containers, directory
|
||||
# , filepath, happy, hashtables, pretty, process, random, stdenv
|
||||
# }:
|
||||
# mkDerivation {
|
||||
# pname = "gtk2hs-buildtools";
|
||||
# version = "0.13.4.0";
|
||||
# src = ../gtk2hs/tools;
|
||||
# isLibrary = true;
|
||||
# isExecutable = true;
|
||||
# enableSeparateDataOutput = true;
|
||||
# libraryHaskellDepends = [
|
||||
# array base Cabal containers directory filepath hashtables pretty
|
||||
# process random
|
||||
# ];
|
||||
# libraryToolDepends = [ alex happy ];
|
||||
# executableHaskellDepends = [ base ];
|
||||
# homepage = "http://projects.haskell.org/gtk2hs/";
|
||||
# description = "Tools to build the Gtk2Hs suite of User Interface libraries";
|
||||
# license = stdenv.lib.licenses.gpl2;
|
||||
# }) {};
|
||||
|
||||
sdl2 = with haskellPackages; callPackage(
|
||||
{ mkDerivation, base, bytestring, deepseq, exceptions, linear, SDL2
|
||||
, StateVar, stdenv, text, transformers, vector, weigh
|
||||
}:
|
||||
mkDerivation {
|
||||
pname = "sdl2";
|
||||
version = "2.5.1.0";
|
||||
sha256 = "fc1d3d4276b2c4f835a5311075abb240385aae7edad8760f6bda55ed8271ed20";
|
||||
isLibrary = true;
|
||||
isExecutable = true;
|
||||
enableSeparateDataOutput = true;
|
||||
libraryHaskellDepends = [
|
||||
base bytestring exceptions linear StateVar text transformers vector
|
||||
];
|
||||
librarySystemDepends = [ SDL2 ];
|
||||
libraryPkgconfigDepends = [ SDL2 ];
|
||||
testHaskellDepends = [ base deepseq linear vector weigh ];
|
||||
description = "Both high- and low-level bindings to the SDL library (version 2.0.6+).";
|
||||
license = stdenv.lib.licenses.bsd3;
|
||||
doCheck = false;
|
||||
}) {};
|
||||
|
||||
f = { mkDerivation, base, bytestring, clock, containers, deepseq
|
||||
, linear, matrix, monad-loops, monad-parallel, mtl
|
||||
, OpenGL, random, stdenv, stm, text, uuid, vector
|
||||
}:
|
||||
mkDerivation {
|
||||
pname = "affection";
|
||||
version = "0.0.0.9";
|
||||
src = ./.;
|
||||
configureFlags = [ "-fexamples" ];
|
||||
isLibrary = true;
|
||||
isExecutable = true;
|
||||
libraryHaskellDepends = [
|
||||
base bytestring clock containers glib linear monad-loops
|
||||
monad-parallel mtl OpenGL sdl2 stm text uuid vector
|
||||
];
|
||||
executableHaskellDepends = [
|
||||
base containers deepseq linear matrix nanovg OpenGL random sdl2 stm
|
||||
];
|
||||
homepage = "https://github.com/nek0/affection#readme";
|
||||
description = "A simple Game Engine using SDL";
|
||||
license = stdenv.lib.licenses.lgpl3;
|
||||
};
|
||||
|
||||
haskellPackages = if compiler == "default"
|
||||
then pkgs.haskellPackages
|
||||
else pkgs.haskell.packages.${compiler};
|
||||
|
||||
variant = if doBenchmark then pkgs.haskell.lib.doBenchmark else pkgs.lib.id;
|
||||
|
||||
drv = variant (haskellPackages.callPackage f {});
|
||||
|
||||
in
|
||||
affection.env
|
||||
|
||||
if pkgs.lib.inNixShell then drv.env else drv
|
||||
|
|
132
src/Affection.hs
132
src/Affection.hs
|
@ -1,5 +1,6 @@
|
|||
{-# LANGUAGE RecordWildCards #-}
|
||||
{-# LANGUAGE Strict #-}
|
||||
{-# LANGUAGE BangPatterns #-}
|
||||
{-# LANGUAGE ExplicitForAll #-}
|
||||
{-# LANGUAGE ScopedTypeVariables #-}
|
||||
{-# LANGUAGE RankNTypes #-}
|
||||
{-# LANGUAGE TypeApplications #-}
|
||||
|
@ -16,22 +17,10 @@ import qualified SDL
|
|||
import qualified SDL.Raw.Video as SDL (glSetAttribute)
|
||||
import qualified SDL.Raw.Enum as SDL
|
||||
|
||||
import qualified Graphics.Rendering.OpenGL as GL (clear, flush, ClearBuffer(..))
|
||||
import qualified Graphics.GL as GLRaw
|
||||
|
||||
import Foreign.Marshal.Array
|
||||
|
||||
import qualified Data.ByteString as B
|
||||
|
||||
import Data.String (fromString)
|
||||
|
||||
import System.Clock
|
||||
|
||||
import Control.Monad.Loops
|
||||
import Control.Monad.State.Strict
|
||||
import Control.Monad.Trans.Resource
|
||||
|
||||
-- internal imports
|
||||
|
||||
import Affection.Types as A
|
||||
import Affection.Class as A
|
||||
|
@ -42,88 +31,50 @@ import Affection.Subsystems as A
|
|||
|
||||
import Affection.Logging as A
|
||||
|
||||
import qualified Graphics.Rendering.OpenGL as GL (clear, flush, ClearBuffer(..))
|
||||
|
||||
|
||||
-- | Main function which bootstraps everything else.
|
||||
withAffection
|
||||
:: forall us. (Affectionate us)
|
||||
=> AffectionConfig us -- ^ Configuration of the Game and its engine.
|
||||
-> IO ()
|
||||
withAffection AffectionConfig{..} = runResourceT $ do
|
||||
withAffection AffectionConfig{..} = do
|
||||
liftIO $ logIO Debug "Affection starting"
|
||||
liftIO $ logIO Debug "Initializing SDL"
|
||||
|
||||
-- intialiaze SDL
|
||||
case initComponents of
|
||||
All ->
|
||||
SDL.initializeAll
|
||||
Only is ->
|
||||
SDL.initialize is
|
||||
|
||||
-- give SDL render quality
|
||||
SDL.HintRenderScaleQuality SDL.$= SDL.ScaleLinear
|
||||
|
||||
-- just checking…
|
||||
renderQuality <- SDL.get SDL.HintRenderScaleQuality
|
||||
when (renderQuality /= SDL.ScaleLinear) $
|
||||
liftIO $ logIO Warn "Linear texture filtering not enabled!"
|
||||
void $ liftIO (logIO Debug . fromString . show <$> (SDL.version :: IO (Integer, Integer, Integer)))
|
||||
|
||||
do
|
||||
renderQuality <- SDL.get SDL.HintRenderScaleQuality
|
||||
when (renderQuality /= SDL.ScaleLinear) $
|
||||
logIO Warn "Linear texture filtering not enabled!"
|
||||
-- construct window
|
||||
liftIO $ logIO Debug "Creating Window(s)"
|
||||
windows <-
|
||||
windows <- zip3 (map (\(x,_,_) -> x) windowConfigs) <$>
|
||||
mapM
|
||||
(\(_, sdlWindowConfig, mode) -> do
|
||||
(windowKey, window) <-
|
||||
allocate
|
||||
(SDL.createWindow windowTitle sdlWindowConfig)
|
||||
(\window -> do
|
||||
logIO Debug "Destroying Window"
|
||||
SDL.destroyWindow window
|
||||
)
|
||||
return $ AffectionWindow window windowKey mode
|
||||
)
|
||||
windowConfigs
|
||||
(\wc -> SDL.createWindow windowTitle ((\(_,y,_) -> y) wc))
|
||||
windowConfigs <*>
|
||||
pure (map (\(_,_,z) -> z) windowConfigs)
|
||||
|
||||
-- Show windows
|
||||
mapM_ (SDL.showWindow . awWindow) windows
|
||||
|
||||
-- set modes of windows
|
||||
mapM_ (\(AffectionWindow window _ mode) -> SDL.setWindowMode window mode) windows
|
||||
|
||||
-- Make GL context shareable
|
||||
void $ SDL.glSetAttribute SDL.SDL_GL_SHARE_WITH_CURRENT_CONTEXT 1
|
||||
|
||||
-- Create OpenGL contexts
|
||||
contexts <-
|
||||
mapM
|
||||
(\(AffectionWindow window _ _) -> do
|
||||
(contextKey, context) <-
|
||||
allocate
|
||||
(SDL.glCreateContext window)
|
||||
(\context -> do
|
||||
logIO Debug "Destroying context"
|
||||
SDL.glDeleteContext context
|
||||
)
|
||||
return $ AffectionContext context contextKey
|
||||
)
|
||||
windows
|
||||
|
||||
-- sync updates with monitor
|
||||
mapM_ (SDL.showWindow . (\(_,y,_) -> y)) windows
|
||||
_ <- SDL.glSetAttribute SDL.SDL_GL_SHARE_WITH_CURRENT_CONTEXT 1
|
||||
contexts <- zip (map (\(x,_,_) -> x) windows) <$>
|
||||
mapM (SDL.glCreateContext . (\(_,y,_) -> y)) windows
|
||||
mapM_ (\w -> flip SDL.setWindowMode ((\(_,_,z) -> z) w) ((\(_,y,_) -> y) w)) windows
|
||||
-- SDL.swapInterval $= SDL.SynchronizedUpdates -- <- causes Problems with windows
|
||||
|
||||
-- print current used GL Version
|
||||
version <- liftIO $ peekArray0 (0 :: Word8) =<< GLRaw.glGetString GLRaw.GL_VERSION
|
||||
liftIO $ print (B.pack version)
|
||||
|
||||
-- get current time
|
||||
liftIO $ logIO Debug "Getting Time"
|
||||
execTime <- liftIO $ getTime Monotonic
|
||||
-- get current time
|
||||
execTime <- getTime Monotonic
|
||||
liftIO $ logIO Debug "Loading initial data container"
|
||||
|
||||
-- construct game data object from provided Affectionate instance
|
||||
(gameDataKey, gameData) <-
|
||||
allocate
|
||||
(liftIO $ loadState @us)
|
||||
(liftIO . cleanUp)
|
||||
gameData <- loadState @us
|
||||
-- build state container
|
||||
let initContainer = AffectionData
|
||||
{ drawWindows = windows
|
||||
|
@ -133,53 +84,41 @@ withAffection AffectionConfig{..} = runResourceT $ do
|
|||
, sysTime = execTime
|
||||
, pausedTime = False
|
||||
}
|
||||
|
||||
-- initialize and run state
|
||||
void $ liftIO $ runAffection initContainer
|
||||
(_, _) <- runStateT
|
||||
(A.runState
|
||||
(do
|
||||
liftIO $ logIO Debug "Running Pre-Loop stage"
|
||||
|
||||
liftIO $ logIO Debug "Starting Loop"
|
||||
-- run preLoop function from Affectionate
|
||||
preLoop gameData
|
||||
liftIO $ logIO Debug "Starting Loop"
|
||||
whileM_ (hasNextStep gameData)
|
||||
(do
|
||||
-- get state
|
||||
ad <- get
|
||||
|
||||
-- Measure time difference form last run
|
||||
now <- liftIO $ getTime Monotonic
|
||||
let lastTime = sysTime ad
|
||||
|
||||
-- compute dt and update elapsedTime
|
||||
let dt = fromIntegral
|
||||
let !dt = fromIntegral
|
||||
(toNanoSecs $ diffTimeSpec lastTime now) / (10 ^ (9 :: Int))
|
||||
ne = elapsedTime ad + dt
|
||||
|
||||
!ne = elapsedTime ad + dt
|
||||
-- update state data object with new time values
|
||||
put $ ad
|
||||
{ elapsedTime = ne
|
||||
, deltaTime = dt
|
||||
}
|
||||
|
||||
-- poll events
|
||||
liftIO SDL.pumpEvents
|
||||
evs <- preHandleEvents =<< liftIO SDL.pollEvents
|
||||
|
||||
-- handle events
|
||||
handleEvents gameData evs
|
||||
|
||||
-- execute user defined update loop
|
||||
unless (pausedTime ad) (update gameData dt)
|
||||
|
||||
-- clear GL buffer >> execute user defined draw loop >> flush GL buffer
|
||||
liftIO $ GL.clear [GL.ColorBuffer, GL.DepthBuffer, GL.StencilBuffer]
|
||||
draw gameData
|
||||
liftIO GL.flush
|
||||
|
||||
-- actual displaying of newly drawn frame
|
||||
mapM_ (SDL.glSwapWindow . awWindow) windows
|
||||
|
||||
mapM_ (SDL.glSwapWindow . (\(_,y,_) -> y)) windows
|
||||
-- save new time
|
||||
ad3 <- get
|
||||
when (sysTime ad == sysTime ad3) (
|
||||
|
@ -189,16 +128,11 @@ withAffection AffectionConfig{..} = runResourceT $ do
|
|||
)
|
||||
)
|
||||
)
|
||||
-- Cleanup works
|
||||
) initContainer
|
||||
liftIO $ logIO Debug "Loop ended. Cleaning"
|
||||
release gameDataKey
|
||||
-- mapM_ (SDL.glDeleteContext . snd) contexts
|
||||
-- mapM_ (SDL.destroyWindow . (\(_,y,_) -> y)) windows
|
||||
cleanUp gameData
|
||||
liftIO $ logIO Debug "Destroying Window"
|
||||
mapM_ (SDL.glDeleteContext . snd) contexts
|
||||
mapM_ (SDL.destroyWindow . (\(_,y,_) -> y)) windows
|
||||
-- SDL.quit -- <- This causes segfaults depending on hardware
|
||||
liftIO $ logIO Debug "This is the end"
|
||||
|
||||
runAffection
|
||||
:: AffectionData
|
||||
-> AffectionState AffectionData ResIO a
|
||||
-> IO (a, AffectionData)
|
||||
runAffection initialState a = runResourceT $ runStateT (A.runState a) initialState
|
||||
|
|
|
@ -1,6 +1,9 @@
|
|||
module Affection.MessageBus
|
||||
( module M
|
||||
, module Msg
|
||||
) where
|
||||
|
||||
import Affection.MessageBus.Class as M
|
||||
import Affection.MessageBus.Message as M
|
||||
|
||||
import Affection.MessageBus.Message as Msg
|
||||
|
|
|
@ -7,14 +7,14 @@ import Affection.Types
|
|||
import qualified SDL
|
||||
|
||||
-- | Typeclass for simple scaffolding of a state machine
|
||||
class StateMachine us a where
|
||||
class StateMachine a where
|
||||
-- | State load routine
|
||||
smLoad :: a -> us -> Affection ()
|
||||
smLoad :: a -> Affection ()
|
||||
-- | state update routine
|
||||
smUpdate :: a -> us -> Double -> Affection ()
|
||||
smUpdate :: a -> Double -> Affection ()
|
||||
-- | State event handler routine
|
||||
smEvent :: a -> us -> [SDL.EventPayload] -> Affection ()
|
||||
smEvent :: a -> [SDL.EventPayload] -> Affection ()
|
||||
-- | State draw routine
|
||||
smDraw :: a -> us -> Affection ()
|
||||
smDraw :: a -> Affection ()
|
||||
-- | State clean routine
|
||||
smClean :: a -> us -> Affection ()
|
||||
smClean :: a -> Affection ()
|
||||
|
|
|
@ -5,8 +5,6 @@ module Affection.Types
|
|||
, AffectionData(..)
|
||||
, AffectionStateInner
|
||||
, AffectionState(..)
|
||||
, AffectionWindow(..)
|
||||
, AffectionContext(..)
|
||||
, InitComponents(..)
|
||||
, Angle
|
||||
-- | SDL reexports
|
||||
|
@ -25,7 +23,6 @@ import qualified Data.Text as T
|
|||
|
||||
import Control.Monad.IO.Class
|
||||
import Control.Monad.State.Strict
|
||||
import Control.Monad.Trans.Resource
|
||||
import qualified Control.Monad.Parallel as MP
|
||||
|
||||
import System.Clock (TimeSpec)
|
||||
|
@ -53,35 +50,35 @@ data InitComponents
|
|||
|
||||
-- | Main type for defining the look, feel and action of the whole application.
|
||||
data AffectionData = AffectionData
|
||||
{ drawWindows :: [ AffectionWindow ] -- ^ SDL windows
|
||||
, glContext :: [ AffectionContext ] -- ^ OpenGL rendering contexts
|
||||
, elapsedTime :: Double -- ^ Elapsed time in seconds
|
||||
, deltaTime :: Double -- ^ Elapsed time in seconds since last tick
|
||||
, sysTime :: TimeSpec -- ^ System time (NOT the time on the clock)
|
||||
, pausedTime :: Bool -- ^ Should the update loop be executed?
|
||||
{ drawWindows ::
|
||||
[
|
||||
( Word -- --^ Window identifier
|
||||
, SDL.Window -- --^ Window linked with identifier
|
||||
, SDL.WindowMode -- -- ^ current screen mode
|
||||
)
|
||||
] -- ^ SDL windows
|
||||
, glContext ::
|
||||
[
|
||||
( Word -- --^ Window identifier
|
||||
, SDL.GLContext -- --^ Associated OpenGL context
|
||||
)
|
||||
] -- ^ OpenGL rendering contexts
|
||||
, elapsedTime :: Double -- ^ Elapsed time in seconds
|
||||
, deltaTime :: Double -- ^ Elapsed time in seconds since last tick
|
||||
, sysTime :: TimeSpec -- ^ System time (NOT the time on the clock)
|
||||
, pausedTime :: Bool -- ^ Should the update loop be executed?
|
||||
}
|
||||
|
||||
-- | Inner 'StateT' monad for the update state
|
||||
type AffectionStateInner sd m = StateT sd m
|
||||
type AffectionStateInner sd a = StateT sd a
|
||||
|
||||
-- | Affection's state monad
|
||||
newtype AffectionState sd m a = AffectionState
|
||||
{ runState :: AffectionStateInner sd m a }
|
||||
deriving (Functor, Applicative, Monad, MonadIO, MonadState sd, MonadResource)
|
||||
deriving (Functor, Applicative, Monad, MonadIO, MonadState sd)
|
||||
|
||||
instance MP.MonadParallel m => MP.MonadParallel (AffectionState sd m)
|
||||
|
||||
type Affection a = AffectionState AffectionData ResIO a
|
||||
type Affection a = AffectionState AffectionData IO a
|
||||
|
||||
type Angle = Double
|
||||
|
||||
data AffectionWindow = AffectionWindow
|
||||
{ awWindow :: SDL.Window
|
||||
, awReleaseKey :: ReleaseKey
|
||||
, awMode :: SDL.WindowMode
|
||||
}
|
||||
|
||||
data AffectionContext = AffectionContext
|
||||
{ acContext :: SDL.GLContext
|
||||
, acReleaseKey :: ReleaseKey
|
||||
}
|
||||
|
|
|
@ -39,35 +39,32 @@ getDelta = gets deltaTime
|
|||
toggleScreen :: Word -> Affection ()
|
||||
toggleScreen windowIdent = do
|
||||
ad <- get
|
||||
(stop, alteredWindowList) <- foldM
|
||||
(\(stop, resWindows) (num, aw@(AffectionWindow window _ mode)) -> do
|
||||
if stop || num == windowIdent
|
||||
then do
|
||||
newMode <- case mode of
|
||||
SDL.FullscreenDesktop -> do
|
||||
liftIO $ SDL.setWindowMode window SDL.Windowed
|
||||
return SDL.Windowed
|
||||
SDL.Windowed -> do
|
||||
liftIO $ SDL.setWindowMode window SDL.FullscreenDesktop
|
||||
return SDL.FullscreenDesktop
|
||||
x -> do
|
||||
liftIO $ logIO Warn ("Unexpected window mode: " <> fromString (show x))
|
||||
return x
|
||||
return (True, resWindows ++ [aw { awMode = newMode }])
|
||||
else
|
||||
return (stop, resWindows ++ [aw])
|
||||
)
|
||||
(False, [])
|
||||
(zip [0..] (drawWindows ad))
|
||||
if stop
|
||||
then do
|
||||
now <- liftIO $ getTime Monotonic
|
||||
put ad
|
||||
{ sysTime = now
|
||||
, drawWindows = alteredWindowList
|
||||
}
|
||||
else
|
||||
liftIO $ logIO Warn ("No window found with ident " <> fromString (show windowIdent))
|
||||
let mwindow = find (\(ident, _, _) -> ident == windowIdent) (drawWindows ad)
|
||||
case mwindow of
|
||||
Just (ident, window, mode) -> do
|
||||
newMode <- case mode of
|
||||
SDL.FullscreenDesktop -> do
|
||||
SDL.setWindowMode window SDL.Windowed
|
||||
return SDL.Windowed
|
||||
SDL.Windowed -> do
|
||||
SDL.setWindowMode window SDL.FullscreenDesktop
|
||||
return SDL.FullscreenDesktop
|
||||
x -> do
|
||||
liftIO $ logIO Warn ("Unexpected window mode: " <> fromString (show x))
|
||||
return x
|
||||
now <- liftIO $ getTime Monotonic
|
||||
put ad
|
||||
{ sysTime = now
|
||||
, drawWindows = map
|
||||
(\e@(lid, win, _) ->
|
||||
if lid == ident
|
||||
then (lid, win, newMode)
|
||||
else e
|
||||
)
|
||||
(drawWindows ad)
|
||||
}
|
||||
Nothing -> do
|
||||
liftIO $ logIO Warn ("No window found with ident " <> fromString (show windowIdent))
|
||||
|
||||
-- | Fit the GL Viewport to Window size
|
||||
fitViewport
|
||||
|
|
Loading…
Reference in a new issue