A simple game engine written in Haskell with SDL2
Find a file
2017-02-24 17:11:10 +01:00
examples it works only halfway 2017-02-17 17:15:06 +01:00
src only drawing on available surface area 2017-02-24 17:11:10 +01:00
.gitignore ignore profiling data 2017-02-20 20:43:15 +01:00
affection.cabal version bump 2017-02-23 23:28:00 +01:00
LICENSE initial scaffold 2016-03-25 09:44:50 +01:00
README.md prepare for hackage 2016-12-31 22:11:32 +01:00
Setup.hs initial scaffold 2016-03-25 09:44:50 +01:00

Affection

A simple Game Engine in Haskell using SDL

Disclaimer

This Engine is not stable yet. Things may change. horribly. Even minor version bumps may break the API.