A simple game engine written in Haskell with SDL2
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2017-02-20 23:17:26 +01:00
examples it works only halfway 2017-02-17 17:15:06 +01:00
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affection.cabal removing zombie dependency 2017-02-20 23:17:26 +01:00
LICENSE initial scaffold 2016-03-25 09:44:50 +01:00
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Setup.hs initial scaffold 2016-03-25 09:44:50 +01:00

Affection

A simple Game Engine in Haskell using SDL

Disclaimer

This Engine is not stable yet. Things may change. horribly. Even minor version bumps may break the API.