A simple game engine written in Haskell with SDL2
Find a file
2017-03-29 00:43:59 +02:00
examples change keyboard event handling 2017-03-29 00:43:59 +02:00
src it works. what do you want more? 2017-03-23 04:34:04 +01:00
.gitignore ignore profiling data 2017-02-20 20:43:15 +01:00
affection.cabal new example: game of life 2017-03-29 00:43:09 +02:00
LICENSE initial scaffold 2016-03-25 09:44:50 +01:00
README.md prepare for hackage 2016-12-31 22:11:32 +01:00
Setup.hs initial scaffold 2016-03-25 09:44:50 +01:00

Affection

A simple Game Engine in Haskell using SDL

Disclaimer

This Engine is not stable yet. Things may change. horribly. Even minor version bumps may break the API.