A simple game engine written in Haskell with SDL2
Find a file
2016-03-26 03:50:39 +01:00
src wrapped into monad transformer 2016-03-26 03:50:39 +01:00
.gitignore initial scaffold 2016-03-25 09:44:50 +01:00
affection.cabal wrapped into monad transformer 2016-03-26 03:50:39 +01:00
LICENSE initial scaffold 2016-03-25 09:44:50 +01:00
README.md readme update 2016-03-25 11:43:09 +01:00
Setup.hs initial scaffold 2016-03-25 09:44:50 +01:00
stack.yaml initial scaffold 2016-03-25 09:44:50 +01:00

Affection

A simple Game Engine in Haskell using SDL

Disclaimer

This Engine is not stable yet. Things may change. horribly. I do not intend bumping versions for now.