A simple game engine written in Haskell with SDL2
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2017-03-18 14:12:42 +01:00
examples type signature 2017-03-18 14:12:42 +01:00
src Affection.Property: import switcheroo 2017-03-17 00:22:26 +01:00
.gitignore ignore profiling data 2017-02-20 20:43:15 +01:00
affection.cabal implement Affection.Property dsl 2017-03-17 00:20:42 +01:00
LICENSE initial scaffold 2016-03-25 09:44:50 +01:00
README.md prepare for hackage 2016-12-31 22:11:32 +01:00
Setup.hs initial scaffold 2016-03-25 09:44:50 +01:00

Affection

A simple Game Engine in Haskell using SDL

Disclaimer

This Engine is not stable yet. Things may change. horribly. Even minor version bumps may break the API.