A simple game engine written in Haskell with SDL2
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2017-03-06 17:48:12 +01:00
examples fixing leak in partUpd 2017-02-25 17:23:54 +01:00
src adding handler function 2017-03-06 17:48:12 +01:00
.gitignore ignore profiling data 2017-02-20 20:43:15 +01:00
affection.cabal new version with more features 2017-03-05 16:39:37 +01:00
LICENSE initial scaffold 2016-03-25 09:44:50 +01:00
README.md prepare for hackage 2016-12-31 22:11:32 +01:00
Setup.hs initial scaffold 2016-03-25 09:44:50 +01:00

Affection

A simple Game Engine in Haskell using SDL

Disclaimer

This Engine is not stable yet. Things may change. horribly. Even minor version bumps may break the API.