A simple game engine written in Haskell with SDL2
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2017-03-05 16:41:18 +01:00
examples fixing leak in partUpd 2017-02-25 17:23:54 +01:00
src correction 2017-03-05 16:41:18 +01:00
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affection.cabal new version with more features 2017-03-05 16:39:37 +01:00
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Setup.hs initial scaffold 2016-03-25 09:44:50 +01:00

Affection

A simple Game Engine in Haskell using SDL

Disclaimer

This Engine is not stable yet. Things may change. horribly. Even minor version bumps may break the API.