A simple game engine written in Haskell with SDL2
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2016-12-21 04:29:11 +01:00
examples *vomiting sounds* 2016-12-21 04:29:11 +01:00
src *vomiting sounds* 2016-12-21 04:29:11 +01:00
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affection.cabal *vomiting sounds* 2016-12-21 04:29:11 +01:00
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Setup.hs initial scaffold 2016-03-25 09:44:50 +01:00

Affection

A simple Game Engine in Haskell using SDL

Disclaimer

This Engine is not stable yet. Things may change. horribly. I do not intend bumping versions for now.