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site/posts/2021-01-14-And-yet-it-moves.md
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---
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title: And yet it moves
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author: nek0
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tags:
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- english
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- "devlog: pituicat"
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description: Reworked physics and implementing movement
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---
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Hi there!
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development on my game has been a little slow lately due to health issues, but
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I still managed to get something new working. This time I focused a little bit
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on user input, to make this game actually somewhat interactive.
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In the process of implementing rudimentary user controls using already
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prepared plumbing from my engine I found some errors in the detection and
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handling of collisions, so I had to rework that completely.
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Physics implementations are hard, as far as my limited experience goes, but I
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hope I did it at least halfway right this time. But see for yourselves:
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<video controls="true">
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<source src="/vids/2021-01-14.webm" type="video/webm" />
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</video>
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There is still a long way to go to the game I have in mind, but it feels good
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make even those small steps in the right direction.
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If you are curious about how the physics are actually implemented, go check
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out the code from [the repository][repo]. I hope everything is quite
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understandable there.
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See you next time.
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Keep calm and wash hands.
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[repo]: https://gitea.nek0.eu/nek0/pituicat
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