new post
This commit is contained in:
parent
21fd65f6b2
commit
4f38031c17
2 changed files with 38 additions and 0 deletions
38
site/posts/2021-01-14-And-yet-it-moves.md
Normal file
38
site/posts/2021-01-14-And-yet-it-moves.md
Normal file
|
@ -0,0 +1,38 @@
|
|||
---
|
||||
title: And yet it moves
|
||||
author: nek0
|
||||
tags:
|
||||
- english
|
||||
- "devlog: pituicat"
|
||||
description: Reworked physics and implementing movement
|
||||
---
|
||||
|
||||
Hi there!
|
||||
|
||||
development on my game has been a little slow lately due to health issues, but
|
||||
I still managed to get something new working. This time I focused a little bit
|
||||
on user input, to make this game actually somewhat interactive.
|
||||
|
||||
In the process of implementing rudimentary user controls using already
|
||||
prepared plumbing from my engine I found some errors in the detection and
|
||||
handling of collisions, so I had to rework that completely.
|
||||
|
||||
Physics implementations are hard, as far as my limited experience goes, but I
|
||||
hope I did it at least halfway right this time. But see for yourselves:
|
||||
|
||||
<video controls="true">
|
||||
<source src="/vids/2021-01-14.webm" type="video/webm" />
|
||||
</video>
|
||||
|
||||
There is still a long way to go to the game I have in mind, but it feels good
|
||||
make even those small steps in the right direction.
|
||||
|
||||
If you are curious about how the physics are actually implemented, go check
|
||||
out the code from [the repository][repo]. I hope everything is quite
|
||||
understandable there.
|
||||
|
||||
See you next time.
|
||||
|
||||
Keep calm and wash hands.
|
||||
|
||||
[repo]: https://gitea.nek0.eu/nek0/pituicat
|
BIN
site/vids/2021-01-14.webm
Normal file
BIN
site/vids/2021-01-14.webm
Normal file
Binary file not shown.
Loading…
Reference in a new issue