throw out more of GLUtil
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6 changed files with 85 additions and 41 deletions
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@ -4,3 +4,4 @@ module Types
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import Types.UserData as T
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import Types.UserData as T
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import Types.Sprite as T
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import Types.Sprite as T
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import Types.CanvasShader as T
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26
app/Types/CanvasShader.hs
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26
app/Types/CanvasShader.hs
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@ -0,0 +1,26 @@
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module Types.CanvasShader where
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import Data.List as L
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import Data.Map.Strict
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import Graphics.Rendering.OpenGL (get)
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import qualified Graphics.Rendering.OpenGL as GL
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data CanvasShader = CanvasShader
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{ shaderAttribs :: Map String (GL.AttribLocation, GL.VariableType)
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, shaderUniforms :: Map String (GL.UniformLocation, GL.VariableType)
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, shaderProgram :: GL.Program
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}
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makeCanvasShader :: GL.Program -> IO CanvasShader
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makeCanvasShader p = CanvasShader
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<$> (fromList <$> ((get (GL.activeAttribs p) >>= mapM (aux (GL.attribLocation p)))))
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<*> (fromList <$> ((get (GL.activeUniforms p)
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>>= mapM (aux (GL.uniformLocation p) . on3 trimArray))))
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<*> (pure p)
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where aux f (_,t,name) = get (f name) >>= \l -> return (name, (l, t))
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on3 f (a,b,c) = (a, b, f c)
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-- An array uniform, foo, is sometimes given the name "foo" and
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-- sometimes the name "foo[0]". We strip off the "[0]" if present.
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trimArray n = if "[0]" `isSuffixOf` n then L.take (length n - 3) n else n
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@ -1,18 +1,29 @@
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{-# LANGUAGE TypeFamilies #-}
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{-# LANGUAGE TypeFamilies #-}
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module Types.Sprite where
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module Types.Sprite where
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import Data.Maybe (maybe)
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import qualified Data.Map.Strict as M
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import SDL (get, ($=))
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import SDL (get, ($=))
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import qualified Graphics.Rendering.OpenGL as GL
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import qualified Graphics.Rendering.OpenGL as GL
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import qualified Graphics.GLUtil as GLU
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import qualified Graphics.GL.Core33 as GLRaw
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-- import qualified Graphics.GLUtil as GLU
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import Codec.Picture
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import Codec.Picture
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import Linear
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import Linear
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import Foreign.Ptr
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import Foreign.Marshal.Utils (with)
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import Unsafe.Coerce (unsafeCoerce)
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-- internal imports
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-- internal imports
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import Classes.Renderable
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import Classes.Renderable
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import Types.CanvasShader
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data SpriteRenderObjects = SpriteRenderObjects
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data SpriteRenderObjects = SpriteRenderObjects
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{ roVAO :: GL.VertexArrayObject
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{ roVAO :: GL.VertexArrayObject
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@ -20,7 +31,7 @@ data SpriteRenderObjects = SpriteRenderObjects
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}
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}
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data SpriteShaderObjects = SpriteShaderObjects
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data SpriteShaderObjects = SpriteShaderObjects
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{ soProgram :: GLU.ShaderProgram
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{ soProgram :: CanvasShader
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}
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}
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data Sprite = Sprite
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data Sprite = Sprite
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@ -35,10 +46,10 @@ instance Renderable Sprite where
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init
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init
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(SpriteRenderObjects vao vbo)
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(SpriteRenderObjects vao vbo)
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(SpriteShaderObjects prog)
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(SpriteShaderObjects (CanvasShader att uni prog))
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texture
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texture
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_ = do
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_ = do
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GL.currentProgram $= Just (GLU.program prog)
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GL.currentProgram $= Just prog
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GL.bindVertexArrayObject $= Just vao
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GL.bindVertexArrayObject $= Just vao
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GL.activeTexture $= GL.TextureUnit 0
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GL.activeTexture $= GL.TextureUnit 0
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GL.textureBinding GL.Texture2D $= Just texture
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GL.textureBinding GL.Texture2D $= Just texture
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@ -47,7 +58,7 @@ instance Renderable Sprite where
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draw
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draw
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(SpriteRenderObjects vao vbo)
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(SpriteRenderObjects vao vbo)
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(SpriteShaderObjects prog)
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(SpriteShaderObjects (CanvasShader att uni prog))
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(Sprite pos@(V2 px py) size) = do
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(Sprite pos@(V2 px py) size) = do
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let (V2 sx sy) = fmap fromIntegral size
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let (V2 sx sy) = fmap fromIntegral size
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model = fmap (fmap fromIntegral) $ V4
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model = fmap (fmap fromIntegral) $ V4
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@ -58,8 +69,15 @@ instance Renderable Sprite where
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:: M44 Float
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:: M44 Float
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projection = ortho (-960) 960 (-540) 540 (-1) 1
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projection = ortho (-960) 960 (-540) 540 (-1) 1
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-- putStrLn $ show model
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-- putStrLn $ show model
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GLU.setUniform prog "pm" (projection !*! model)
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maybe
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(const (putStrLn warn >> return ()))
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(flip asUniform . fst)
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(M.lookup "pm" uni)
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(projection !*! model)
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GL.drawArrays GL.Triangles 0 6
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GL.drawArrays GL.Triangles 0 6
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where
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warn = "WARNING: uniform pm is not active"
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v `asUniform` loc = with v $ GLRaw.glUniformMatrix4fv (unsafeCoerce loc) 1 1 . castPtr
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clean _ = do
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clean _ = do
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GL.currentProgram $= (Nothing :: Maybe GL.Program)
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GL.currentProgram $= (Nothing :: Maybe GL.Program)
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@ -45,11 +45,11 @@ data Subsystems = Subsystems
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, subMouse :: SubMouse
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, subMouse :: SubMouse
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}
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}
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newtype SubWindow = SubWindow (TVar [(UUID, WindowMessage -> Affection UserData ())])
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newtype SubWindow = SubWindow (TVar [(UUID, WindowMessage -> Affection ())])
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newtype SubMouse = SubMouse (TVar [(UUID, MouseMessage -> Affection UserData ())])
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newtype SubMouse = SubMouse (TVar [(UUID, MouseMessage -> Affection ())])
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instance Participant SubWindow UserData where
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instance Participant SubWindow where
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type Mesg SubWindow UserData = WindowMessage
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type Mesg SubWindow = WindowMessage
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partSubscribers (SubWindow t) = genericSubscribers t
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partSubscribers (SubWindow t) = genericSubscribers t
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@ -57,11 +57,11 @@ instance Participant SubWindow UserData where
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partUnSubscribe (SubWindow t) = genericUnSubscribe t
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partUnSubscribe (SubWindow t) = genericUnSubscribe t
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instance SDLSubsystem SubWindow UserData where
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instance SDLSubsystem SubWindow where
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consumeSDLEvents = consumeSDLWindowEvents
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consumeSDLEvents = consumeSDLWindowEvents
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instance Participant SubMouse UserData where
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instance Participant SubMouse where
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type Mesg SubMouse UserData = MouseMessage
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type Mesg SubMouse = MouseMessage
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partSubscribers (SubMouse t) = genericSubscribers t
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partSubscribers (SubMouse t) = genericSubscribers t
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@ -69,29 +69,29 @@ instance Participant SubMouse UserData where
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partUnSubscribe (SubMouse t) = genericUnSubscribe t
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partUnSubscribe (SubMouse t) = genericUnSubscribe t
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instance SDLSubsystem SubMouse UserData where
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instance SDLSubsystem SubMouse where
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consumeSDLEvents = consumeSDLMouseEvents
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consumeSDLEvents = consumeSDLMouseEvents
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genericSubscribers
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genericSubscribers
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:: TVar [(UUID, msg -> Affection UserData ())]
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:: TVar [(UUID, msg -> Affection ())]
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-> Affection UserData [(msg -> Affection UserData ())]
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-> Affection [(msg -> Affection ())]
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genericSubscribers t = do
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genericSubscribers t = do
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subTups <- liftIO $ readTVarIO t
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subTups <- liftIO $ readTVarIO t
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return $ map snd subTups
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return $ map snd subTups
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genericSubscribe
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genericSubscribe
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:: TVar [(UUID, msg -> Affection UserData ())]
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:: TVar [(UUID, msg -> Affection ())]
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-> (msg -> Affection UserData ())
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-> (msg -> Affection ())
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-> Affection UserData UUID
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-> Affection UUID
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genericSubscribe t funct = do
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genericSubscribe t funct = do
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uu <- genUUID
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uu <- genUUID
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liftIO $ atomically $ modifyTVar' t ((uu, funct) :)
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liftIO $ atomically $ modifyTVar' t ((uu, funct) :)
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return uu
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return uu
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genericUnSubscribe
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genericUnSubscribe
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:: TVar [(UUID, msg -> Affection UserData ())]
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:: TVar [(UUID, msg -> Affection ())]
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-> UUID
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-> UUID
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-> Affection UserData ()
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-> Affection ()
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genericUnSubscribe t uu =
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genericUnSubscribe t uu =
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liftIO $ atomically $ modifyTVar' t (filter (`filterMsg` uu))
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liftIO $ atomically $ modifyTVar' t (filter (`filterMsg` uu))
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where
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where
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@ -26,12 +26,11 @@ executable canvas
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Renderer
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Renderer
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-- other-extensions:
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-- other-extensions:
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ghc-options: -Wall
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ghc-options: -Wall
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build-depends: base ^>=4.12.0.0
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build-depends: base >= 4.12.0.0 && < 5
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, affection
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, affection
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, sdl2 ^>=2.5.0.0
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, sdl2 ^>=2.5.0.0
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, OpenGL
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, OpenGL
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, OpenGLRaw
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, OpenGLRaw
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, GLUtil
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, JuicyPixels
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, JuicyPixels
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, JuicyPixels-extra
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, JuicyPixels-extra
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, stm
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, stm
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36
shell.nix
36
shell.nix
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doHaddock = false;
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doHaddock = false;
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}) {};
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}) {};
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GLUtil = with haskellPackages; callPackage(
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#GLUtil = with haskellPackages; callPackage(
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{ mkDerivation, array, base, bytestring, containers, directory
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# { mkDerivation, array, base, bytestring, containers, directory
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, filepath, hpp, JuicyPixels, linear, OpenGL, OpenGLRaw, stdenv
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# , filepath, hpp, JuicyPixels, linear, OpenGL, OpenGLRaw, stdenv
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, transformers, vector
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# , transformers, vector
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}:
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# }:
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mkDerivation {
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# mkDerivation {
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pname = "GLUtil";
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# pname = "GLUtil";
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version = "0.10.3";
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# version = "0.10.3";
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sha256 = "1933540d309209fb90f0632336ee6c54e160a12da8508dadaf16882a2358ec27";
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# sha256 = "1933540d309209fb90f0632336ee6c54e160a12da8508dadaf16882a2358ec27";
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libraryHaskellDepends = [
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# libraryHaskellDepends = [
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array base bytestring containers directory filepath hpp JuicyPixels
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# array base bytestring containers directory filepath hpp JuicyPixels
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linear OpenGL OpenGLRaw transformers vector
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# linear OpenGL OpenGLRaw transformers vector
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];
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# ];
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libraryToolDepends = [ hpp ];
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# libraryToolDepends = [ hpp ];
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description = "Miscellaneous OpenGL utilities";
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# description = "Miscellaneous OpenGL utilities";
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license = stdenv.lib.licenses.bsd3;
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# license = stdenv.lib.licenses.bsd3;
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}) {};
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# }) {};
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f = { mkDerivation, base, bytestring, containers
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f = { mkDerivation, base, bytestring, containers
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, JuicyPixels, JuicyPixels-extra, linear, OpenGL, OpenGLRaw
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, JuicyPixels, JuicyPixels-extra, linear, OpenGL, OpenGLRaw
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isLibrary = false;
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isLibrary = false;
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isExecutable = true;
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isExecutable = true;
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executableHaskellDepends = [
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executableHaskellDepends = [
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affection base bytestring containers GLUtil JuicyPixels
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affection base bytestring containers JuicyPixels
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JuicyPixels-extra linear OpenGL OpenGLRaw random sdl2 stm
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JuicyPixels-extra linear OpenGL OpenGLRaw random sdl2 stm
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];
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];
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description = "A test implementation for drawing images with SDL2 and OpenGL";
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description = "A test implementation for drawing images with SDL2 and OpenGL";
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