move ball on click without drag
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parent
c060a7f740
commit
6a4f1abe8c
1 changed files with 4 additions and 8 deletions
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@ -217,7 +217,7 @@ networkDescription (listenerah, _) rotvar transvar = mdo
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emouse <- fromAddHandler =<< registerMouseEvent passfire mouseah
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emouse <- fromAddHandler =<< registerMouseEvent passfire mouseah
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epass <- fromAddHandler =<< registerPassEvent passah
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epass <- fromAddHandler =<< registerPassEvent passah
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eClickHold <- fromAddHandler =<< registerClickHoldEvent passfire clickholdah
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eClickHold <- fromAddHandler =<< registerClickHoldEvent passfire clickholdah
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clickHoldBehaviour <- RBC.stepper True eClickHold
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clickHoldBehaviour <- RBC.stepper False eClickHold
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mouseMoveBehaviour <- RBC.stepper (V2 1 1) epass
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mouseMoveBehaviour <- RBC.stepper (V2 1 1) epass
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let moveReaction = fmap (\x -> do
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let moveReaction = fmap (\x -> do
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let input = (\(V2 xx _) ->
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let input = (\(V2 xx _) ->
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@ -270,7 +270,6 @@ registerListenerEvent listenerah mousefire clickholdfire = do
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if null filteredClickEvents
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if null filteredClickEvents
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then
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then
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return ()
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return ()
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-- clickholdfire False
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else
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else
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clickholdfire
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clickholdfire
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(any (\x -> SDL.Pressed == SDL.mouseButtonEventMotion
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(any (\x -> SDL.Pressed == SDL.mouseButtonEventMotion
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@ -309,10 +308,7 @@ registerClickHoldEvent
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-> AddHandler Bool
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-> AddHandler Bool
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-> m (AddHandler Bool)
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-> m (AddHandler Bool)
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registerClickHoldEvent passfire clickholdah = do
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registerClickHoldEvent passfire clickholdah = do
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void $ liftIO $ register clickholdah $ \x -> if x
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void $ liftIO $ register clickholdah $ \_ -> do
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then do
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SDL.P vect <- SDL.getAbsoluteMouseLocation
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SDL.P vect <- SDL.getAbsoluteMouseLocation
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passfire $ fmap fromIntegral vect
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passfire $ fmap fromIntegral vect
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else
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return ()
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return clickholdah
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return clickholdah
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