# haskelloids A small game written in Haskell using my own game engine "Affection". ![How it looks](screenshot.png) ## Build instructions ### Dependencies to build this you need a working Haskell build environment and following development libraries: * sdl2 * libglew You will also need the engine package itself, which can be obtained at [its own repo](https://github.com/nek0/affection). You cann add it to your project by cloning it and adjust the path to it in the file `cabal.project`. ### Building If all is well, you can invoke `cabal new-build` and watch everything come together. ## Running To run the game, just invoke `cabal new-run` in the project folder. ### Controls use `W`, `A`, `S` and `D` to move your ship, use `Space` to shoot. use `O` to togle fullscreen mode.