{-# LANGUAGE MultiParamTypeClasses #-} module Types where import Affection import qualified SDL import NanoVG data UserData = UserData { ship :: Ship , haskelloids :: [Haskelloid] -- , shots :: ParticleSystem -- , debris :: ParticleSystem , wonlost :: Maybe WonLost , pixelSize :: Int , state :: State , fade :: MenuFade , neno :: Context } data Ship = Ship { sPos :: V2 Double , sVel :: V2 Double , sRot :: Double , sImg :: Image } data Haskelloid = Haskelloid { hPos :: V2 Double , hVel :: V2 Double , hRot :: Double , hPitch :: Double , hDiv :: Int , hImg :: Image } deriving (Eq) data State = Menu | HighScore | InGame data MenuFade = FadeIn Double | FadeOut Double data WonLost = Won | Lost deriving (Eq)