2017-11-12 16:10:47 +00:00
|
|
|
module Util where
|
|
|
|
|
|
|
|
import Codec.Wavefront
|
|
|
|
|
|
|
|
import Control.Monad (sequence)
|
|
|
|
|
|
|
|
import SDL (($=))
|
|
|
|
|
|
|
|
import qualified Graphics.Rendering.OpenGL as GL
|
|
|
|
import qualified Graphics.GLUtil as GLU
|
|
|
|
|
|
|
|
import qualified Data.Vector as V
|
|
|
|
|
2017-11-16 18:48:11 +00:00
|
|
|
import Debug.Trace
|
|
|
|
|
2017-11-12 16:10:47 +00:00
|
|
|
data LoadedObject = LoadedObject
|
|
|
|
{ loTriangles :: [Float]
|
|
|
|
, loLines :: [Float]
|
|
|
|
, loPoints :: [Float]
|
|
|
|
, loTexTri :: Maybe [Float]
|
2017-11-16 18:48:11 +00:00
|
|
|
} deriving (Show)
|
2017-11-12 16:10:47 +00:00
|
|
|
|
|
|
|
loadObj :: WavefrontOBJ -> LoadedObject
|
|
|
|
loadObj obj =
|
|
|
|
LoadedObject ts ls ps tritex
|
|
|
|
where
|
|
|
|
inter = objLocations obj
|
|
|
|
interTex = objTexCoords obj
|
|
|
|
faces = map elValue (V.toList $ objFaces obj)
|
|
|
|
lns = map elValue (V.toList $ objLines obj)
|
2017-11-16 18:48:11 +00:00
|
|
|
points = trace (show $ map elValue (V.toList $ objPoints obj))
|
|
|
|
(map elValue (V.toList $ objPoints obj))
|
2017-11-12 16:10:47 +00:00
|
|
|
deface (Face a b c []) =
|
|
|
|
map (\i -> inter V.! (faceLocIndex i -1)) [a, b, c]
|
|
|
|
deface _ =
|
|
|
|
error "loadObj: obj with quads encountered"
|
|
|
|
deline (Line a b) =
|
|
|
|
map (\i -> inter V.! (lineLocIndex i -1)) [a, b]
|
|
|
|
depoint (Point i) = inter V.! (i - 1)
|
|
|
|
tsLocs = concatMap deface faces
|
|
|
|
lsLocs = concatMap deline lns
|
2017-11-16 18:48:11 +00:00
|
|
|
psLocs = map depoint (trace (show points) points)
|
2017-11-12 16:10:47 +00:00
|
|
|
deLoc (Location x y z w) = [x, y, z, w]
|
|
|
|
deTex (TexCoord r s _) = [r, s]
|
|
|
|
ts = concatMap deLoc tsLocs
|
|
|
|
ls = concatMap deLoc lsLocs
|
|
|
|
ps = concatMap deLoc psLocs
|
|
|
|
defaceTex :: Face -> Maybe [TexCoord]
|
|
|
|
defaceTex (Face a b c []) =
|
|
|
|
mapM
|
|
|
|
(fmap (\x -> interTex V.! (x - 1)) . faceTexCoordIndex)
|
|
|
|
[a, b, c]
|
|
|
|
defaceTex _ =
|
|
|
|
error "loadObj: obj with quads encountered"
|
|
|
|
tritex :: Maybe [Float]
|
|
|
|
tritex = concatMap deTex <$> mftxs
|
|
|
|
mftxs :: Maybe [TexCoord]
|
|
|
|
mftxs = fmap concat (mapM defaceTex faces)
|
|
|
|
|
|
|
|
-- objLocsToPtr :: WavefrontOBJ -> IO (Ptr Float, Int)
|
|
|
|
-- objLocsToPtr obj = do
|
|
|
|
-- let ivs = objLocations obj
|
|
|
|
-- faces = map elValue $ V.toList $ objFaces obj
|
|
|
|
-- vs = concatMap
|
|
|
|
-- (\(Face a b c []) ->
|
|
|
|
-- map (\i -> ivs V.! ((faceLocIndex i) - 1)) [a, b, c])
|
|
|
|
-- faces
|
|
|
|
-- ptr <- newArray $ concatMap (\(Location x y z w) -> [x, y, z, w]) vs
|
|
|
|
-- return (ptr, length vs)
|
|
|
|
--
|
|
|
|
-- objUVsToPtr :: WavefrontOBJ -> IO (Ptr Float, Int)
|
|
|
|
-- objUVsToPtr obj = do
|
|
|
|
-- let uvs= V.toList $ objTexCoords obj
|
|
|
|
-- ptr <- newArray $ concatMap (\(TexCoord r s t) -> [r, s, t]) uvs
|
|
|
|
-- return (ptr, length uvs)
|
|
|
|
|
|
|
|
loadTex :: FilePath -> IO GL.TextureObject
|
|
|
|
loadTex f = do
|
|
|
|
t <- either error id <$> GLU.readTexture f
|
|
|
|
GL.textureFilter GL.Texture2D $= ((GL.Linear', Nothing), GL.Linear')
|
|
|
|
GLU.texture2DWrap $= (GL.Repeated, GL.ClampToEdge)
|
|
|
|
return t
|