diff --git a/site/posts/2021-01-14-And-yet-it-moves.md b/site/posts/2021-01-14-And-yet-it-moves.md new file mode 100644 index 0000000..cc7c91f --- /dev/null +++ b/site/posts/2021-01-14-And-yet-it-moves.md @@ -0,0 +1,38 @@ +--- +title: And yet it moves +author: nek0 +tags: +- english +- "devlog: pituicat" +description: Reworked physics and implementing movement +--- + +Hi there! + +development on my game has been a little slow lately due to health issues, but +I still managed to get something new working. This time I focused a little bit +on user input, to make this game actually somewhat interactive. + +In the process of implementing rudimentary user controls using already +prepared plumbing from my engine I found some errors in the detection and +handling of collisions, so I had to rework that completely. + +Physics implementations are hard, as far as my limited experience goes, but I +hope I did it at least halfway right this time. But see for yourselves: + + + +There is still a long way to go to the game I have in mind, but it feels good +make even those small steps in the right direction. + +If you are curious about how the physics are actually implemented, go check +out the code from [the repository][repo]. I hope everything is quite +understandable there. + +See you next time. + +Keep calm and wash hands. + +[repo]: https://gitea.nek0.eu/nek0/pituicat diff --git a/site/vids/2021-01-14.webm b/site/vids/2021-01-14.webm new file mode 100644 index 0000000..d15f3a4 Binary files /dev/null and b/site/vids/2021-01-14.webm differ