nixpkgs/pkgs/games/globulation/default.nix

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x@{builderDefsPackage
, mesa, SDL, scons, SDL_ttf, SDL_image, zlib, SDL_net, speex, libvorbis
, libogg, boost, fribidi
, ...}:
builderDefsPackage
(a :
let
helperArgNames = ["stdenv" "fetchurl" "builderDefsPackage"] ++
[];
buildInputs = map (n: builtins.getAttr n x)
(builtins.attrNames (builtins.removeAttrs x helperArgNames));
sourceInfo = rec {
baseName="glob2";
version="0.9.4";
patchlevel="4";
name="${baseName}-${version}.${patchlevel}";
url="http://dl.sv.nongnu.org/releases/glob2/${version}/${name}.tar.gz";
hash="1f0l2cqp2g3llhr9jl6jj15k0wb5q8n29vqj99xy4p5hqs78jk8g";
};
in
rec {
src = a.fetchurl {
url = sourceInfo.url;
sha256 = sourceInfo.hash;
};
inherit (sourceInfo) name version;
inherit buildInputs;
/* doConfigure should be removed if not needed */
phaseNames = ["doUnpack" "doPatch" "workaroundScons" "doScons"];
patches = [./header-order.patch];
# FIXME
# I officially fail to understand what goes on, but that seems to work
# too well not to use. Yes, it is ugly, I know...
workaroundScons = a.fullDepEntry ''
echo '#! ${a.stdenv.shell}' >> o
echo 'g++ -o "$@"' >> o
chmod a+x o
export PATH="$PATH:$PWD"
'' ["minInit"];
sconsFlags = [
"DATADIR=$out/share/globulation2/glob2"
"BINDIR=$out/bin"
"INSTALLDIR=$out/share/globulation2"
];
meta = {
description = "RTS without micromanagement";
maintainers = with a.lib.maintainers;
[
raskin
];
platforms = with a.lib.platforms;
linux;
license = a.lib.licenses.gpl3;
};
passthru = {
updateInfo = {
downloadPage = "http://globulation2.org/wiki/Download_and_Install";
};
};
}) x