nixpkgs/pkgs/games/dfhack/default.nix

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{ stdenv, fetchgit, dwarf_fortress, cmake, zlib, perl, XMLLibXML, XMLLibXSLT
}:
let
baseVersion = "40";
patchVersion = "24-r3";
src = fetchgit {
url = "https://github.com/DFHack/dfhack.git";
rev = "0849099f2083e100cae6f64940b4eff4c28ce2eb";
sha256 = "0lnqrayi8hwfivkrxb7fw8lb6v95i04pskny1px7084n7nzvyv8b";
};
in
assert stdenv.system == "i686-linux";
assert dwarf_fortress.name == "dwarf-fortress-0.40.24";
stdenv.mkDerivation rec {
name = "dfhack-0.${baseVersion}.${patchVersion}";
inherit baseVersion patchVersion src;
buildInputs = [ cmake zlib perl XMLLibXML XMLLibXSLT ];
preConfigure = ''
export cmakeFlags="-DCMAKE_INSTALL_PREFIX=$prefix/dfhack $cmakeFlags"
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:`pwd`/build/depends/protobuf
'';
installPhase = ''
mkdir -p $out/dfhack
make install
cp ../package/linux/dfhack $out/dfhack/
mkdir -p $out/bin
cat > $out/bin/dfhack_install_dir <<EOF
#!/bin/sh
test -z "\$1" && echo "This creates a Dwarf Fortress/DFHack game directory. Please specify a directory (preferably empty or non-existent) for this." && exit 1
set -e
mkdir -p "\$1"
cd "\$1"
cp -r ${dwarf_fortress}/share/df_linux/* .
cp -r $out/dfhack/* .
chmod -R u+w .
# use LD_LIBRARY_PATH setting from dwarf-fortress wrapper
sed -e 's%# Now run%`grep LD_LIBRARY_PATH ${dwarf_fortress}/bin/dwarf-fortress`%' $out/dfhack/dfhack > dfhack
# write md5sum of binary
sed -e s/c42f55948a448645d6609102ef6439e8/`md5sum ${dwarf_fortress}/share/df_linux/libs/Dwarf_Fortress | cut -f1 -d\ `/ $out/dfhack/hack/symbols.xml > hack/symbols.xml
echo "DFHack installed successfully in \$1. To play, run ./dfhack in it."
EOF
chmod +x $out/bin/dfhack_install_dir
'';
meta = {
description = "A Dwarf Fortress memory access library";
homepage = https://github.com/DFHack/dfhack;
license = stdenv.lib.licenses.bsd2;
maintainers = with stdenv.lib.maintainers; [ robbinch ];
};
}