openmw: fix build

This commit is contained in:
Nikolay Amiantov 2016-08-22 17:18:02 +03:00
parent bc70338526
commit 21b69058b0

View file

@ -1,5 +1,5 @@
{ stdenv, fetchFromGitHub, qt4, openscenegraph, mygui, bullet, ffmpeg, boost, cmake, SDL2, unshield, openal
, giflib, pkgconfig }:
, giflib, libXt, pkgconfig }:
let
openscenegraph_ = openscenegraph.override {
@ -27,7 +27,7 @@ in stdenv.mkDerivation rec {
enableParallelBuilding = true;
buildInputs = [ cmake boost ffmpeg qt4 bullet mygui openscenegraph__ SDL2 unshield openal pkgconfig ];
buildInputs = [ cmake boost ffmpeg qt4 bullet mygui openscenegraph__ SDL2 unshield openal pkgconfig libXt ];
meta = with stdenv.lib; {
description = "An unofficial open source engine reimplementation of the game Morrowind";