addOpenGLRunpath: only apply to ELF files
Fixes libglvnd build
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@ -21,6 +21,7 @@ addOpenGLRunpath() {
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done
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done
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for file in "$@"; do
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for file in "$@"; do
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if ! isELF "$file"; then continue; fi
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local origRpath="$(patchelf --print-rpath "$file")"
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local origRpath="$(patchelf --print-rpath "$file")"
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patchelf --set-rpath "@driverLink@/lib:$origRpath" ${forceRpath:+--force-rpath} "$file"
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patchelf --set-rpath "@driverLink@/lib:$origRpath" ${forceRpath:+--force-rpath} "$file"
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done
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done
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