dwm: fix SDL games with fullscreen

It worked quite bad when the game resolution was different than the
current.
This commit is contained in:
Lluís Batlle i Rossell 2013-04-04 23:32:53 +02:00
parent 3db052eb7a
commit 5aacc33406

View file

@ -1,7 +1,10 @@
{stdenv, fetchurl, libX11, libXinerama, patches ? []}:
stdenv.mkDerivation rec {
let
name = "dwm-6.0";
in
stdenv.mkDerivation {
inherit name;
src = fetchurl {
url = "http://dl.suckless.org/dwm/${name}.tar.gz";
@ -13,7 +16,7 @@ stdenv.mkDerivation rec {
prePatch = ''sed -i "s@/usr/local@$out@" config.mk'';
# Allow users set their own list of patches
inherit patches;
patches = [ ./confnotify-6.0.patch ] ++ patches;
buildPhase = " make ";