Merge pull request #101633 from karolchmist/devilutionx-1.1.0-432fbc8e-fixed-dynamic-sdl2

devilutionx: 1.0.1 -> 1.1.0 @ 1432fbc8e
This commit is contained in:
Aaron Andersen 2021-04-04 18:11:26 -04:00 committed by GitHub
commit 60d4ac8280
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@ -1,13 +1,13 @@
{ lib, stdenv, fetchFromGitHub, cmake, SDL2, SDL2_mixer, SDL2_ttf, libsodium, pkg-config }:
stdenv.mkDerivation rec {
version = "1.0.1";
pname = "devilutionx";
version = "2020-10-20";
pname = "devilutionx-unstable";
src = fetchFromGitHub {
owner = "diasurgical";
repo = "devilutionX";
rev = version;
sha256 = "1jvjlch9ql5s5jx9g5y5pkc2xn62199qylsmzpqzx1jc3k2vmw5i";
rev = "432fbc8ef7b98e567b08e44ce91b198374a5ff01";
sha256 = "03w3bgmzwsbycx3fzvn47fsmabl069gw77yn2fqg89wlgaw1yrr9";
};
NIX_CFLAGS_COMPILE = [
@ -15,6 +15,12 @@ stdenv.mkDerivation rec {
''-DTTF_FONT_PATH="${placeholder "out"}/share/fonts/truetype/CharisSILB.ttf"''
];
cmakeFlags = [
"-DBINARY_RELEASE=ON"
];
enableParallelBuilding = true;
nativeBuildInputs = [ pkg-config cmake ];
buildInputs = [ libsodium SDL2 SDL2_mixer SDL2_ttf ];
@ -40,6 +46,6 @@ stdenv.mkDerivation rec {
longDescription = "In order to play this game a copy of diabdat.mpq is required. Place a copy of diabdat.mpq in ~/.local/share/diasurgical/devilution before executing the game.";
license = licenses.unlicense;
maintainers = [ maintainers.karolchmist ];
platforms = platforms.linux ++ platforms.darwin ++ platforms.windows;
platforms = platforms.linux ++ platforms.windows;
};
}