quake3demodata: split from point release, cleanup
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28
pkgs/games/quake3/content/demo.nix
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28
pkgs/games/quake3/content/demo.nix
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@ -0,0 +1,28 @@
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{ stdenv, fetchurl }:
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let
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version = "1.11-6";
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in stdenv.mkDerivation {
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name = "quake3-demodata-${version}";
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src = fetchurl {
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url = "http://ftp.gwdg.de/pub/misc/ftp.idsoftware.com/idstuff/quake3/linux/linuxq3ademo-${version}.x86.gz.sh";
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sha256 = "1v54a1hx1bczk9hgn9qhx8vixsy7xn7wj2pylhfjsybfkgvf7pk4";
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};
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buildCommand = ''
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tail -n +165 $src | tar xfz -
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mkdir -p $out/baseq3
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cp demoq3/*.pk3 $out/baseq3
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'';
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preferLocalBuild = true;
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meta = with stdenv.lib; {
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description = "Quake 3 Arena demo content";
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license = licenses.unfreeRedistributable;
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platforms = platforms.all;
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maintainers = with maintainers; [ abbradar ];
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};
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}
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@ -1,9 +0,0 @@
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source $stdenv/setup
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tail -n +165 $demo | tar xvfz -
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chmod -R +w .
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tail -n +175 $update | tar xvfz -
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chmod -R +w .
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mkdir -p $out/baseq3
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cp demoq3/*.pk3 baseq3/*.pk3 $out/baseq3
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@ -1,24 +0,0 @@
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{stdenv, fetchurl}:
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stdenv.mkDerivation {
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name = "quake3demo-1.11-6";
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builder = ./builder.sh;
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# This is needed for pak0.pk3.
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demo = fetchurl {
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url = http://tarballs.nixos.org/linuxq3ademo-1.11-6.x86.gz.sh;
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sha256 = "1v54a1hx1bczk9hgn9qhx8vixsy7xn7wj2pylhfjsybfkgvf7pk4";
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};
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# This is needed for the additional pak?.pk3 files.
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update = fetchurl {
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url = http://tarballs.nixos.org/linuxq3apoint-1.31.x86.run;
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sha256 = "1kp689452zb8jhd67ghisz2055pqxy9awz4vi0hq5qmp7xrp1x58";
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};
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# Don't rebuild if the inputs change, since the output is guaranteed
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# to be this value.
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outputHashMode = "recursive";
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outputHashAlgo = "sha256";
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outputHash = "00453c43a4jnlbm9w9ws1hdi28hkl63xnxbnbqml25h35ckhzs90";
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}
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@ -14260,10 +14260,10 @@ let
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name = "quake3-demo-${ioquake3.name}";
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description = "Demo of Quake 3 Arena, a classic first-person shooter";
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game = ioquake3;
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paks = [quake3demodata];
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paks = [ quake3pointrelease quake3demodata ];
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};
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quake3demodata = callPackage ../games/quake3/demo { };
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quake3demodata = callPackage ../games/quake3/content/demo.nix { };
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quake3pointrelease = callPackage ../games/quake3/content/pointrelease.nix { };
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