quake3demodata: split from point release, cleanup

This commit is contained in:
Nikolay Amiantov 2016-01-04 15:27:19 +03:00
parent 2852696c2e
commit 6b447a3c9b
4 changed files with 30 additions and 35 deletions

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@ -0,0 +1,28 @@
{ stdenv, fetchurl }:
let
version = "1.11-6";
in stdenv.mkDerivation {
name = "quake3-demodata-${version}";
src = fetchurl {
url = "http://ftp.gwdg.de/pub/misc/ftp.idsoftware.com/idstuff/quake3/linux/linuxq3ademo-${version}.x86.gz.sh";
sha256 = "1v54a1hx1bczk9hgn9qhx8vixsy7xn7wj2pylhfjsybfkgvf7pk4";
};
buildCommand = ''
tail -n +165 $src | tar xfz -
mkdir -p $out/baseq3
cp demoq3/*.pk3 $out/baseq3
'';
preferLocalBuild = true;
meta = with stdenv.lib; {
description = "Quake 3 Arena demo content";
license = licenses.unfreeRedistributable;
platforms = platforms.all;
maintainers = with maintainers; [ abbradar ];
};
}

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@ -1,9 +0,0 @@
source $stdenv/setup
tail -n +165 $demo | tar xvfz -
chmod -R +w .
tail -n +175 $update | tar xvfz -
chmod -R +w .
mkdir -p $out/baseq3
cp demoq3/*.pk3 baseq3/*.pk3 $out/baseq3

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@ -1,24 +0,0 @@
{stdenv, fetchurl}:
stdenv.mkDerivation {
name = "quake3demo-1.11-6";
builder = ./builder.sh;
# This is needed for pak0.pk3.
demo = fetchurl {
url = http://tarballs.nixos.org/linuxq3ademo-1.11-6.x86.gz.sh;
sha256 = "1v54a1hx1bczk9hgn9qhx8vixsy7xn7wj2pylhfjsybfkgvf7pk4";
};
# This is needed for the additional pak?.pk3 files.
update = fetchurl {
url = http://tarballs.nixos.org/linuxq3apoint-1.31.x86.run;
sha256 = "1kp689452zb8jhd67ghisz2055pqxy9awz4vi0hq5qmp7xrp1x58";
};
# Don't rebuild if the inputs change, since the output is guaranteed
# to be this value.
outputHashMode = "recursive";
outputHashAlgo = "sha256";
outputHash = "00453c43a4jnlbm9w9ws1hdi28hkl63xnxbnbqml25h35ckhzs90";
}

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@ -14260,10 +14260,10 @@ let
name = "quake3-demo-${ioquake3.name}";
description = "Demo of Quake 3 Arena, a classic first-person shooter";
game = ioquake3;
paks = [quake3demodata];
paks = [ quake3pointrelease quake3demodata ];
};
quake3demodata = callPackage ../games/quake3/demo { };
quake3demodata = callPackage ../games/quake3/content/demo.nix { };
quake3pointrelease = callPackage ../games/quake3/content/pointrelease.nix { };