warzone2100: New nixpkg.

svn path=/nixpkgs/trunk/; revision=21582
This commit is contained in:
Alexander Tsamutali 2010-05-03 16:07:01 +00:00
parent 6ce7168eac
commit d2237f9912
2 changed files with 45 additions and 0 deletions

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@ -0,0 +1,39 @@
{ stdenv, fetchurl, bison, flex, gettext, pkgconfig, SDL, libpng, libtheora
, openal, popt, physfs, mesa, quesoglc, zip, unzip, which
}:
stdenv.mkDerivation rec {
pname = "warzone2100";
version = "2.3.0";
name = "${pname}-${version}";
src = fetchurl {
url = "mirror://sourceforge/${pname}/${name}.tar.gz";
sha256 = "10iisg6lixs8bnd57qzyf3bqhispcylxvkyqwyfagg7r2qr159zj";
};
buildInputs = [ bison flex gettext pkgconfig SDL libpng libtheora openal
popt physfs mesa quesoglc zip unzip
];
patchPhase = ''
substituteInPlace lib/exceptionhandler/dumpinfo.cpp \
--replace "which %s" "${which}/bin/which %s"
substituteInPlace lib/exceptionhandler/exceptionhandler.c \
--replace "which %s" "${which}/bin/which %s"
'';
meta = {
description = "A free RTS game, originally developed by Pumpkin Studios";
longDescription = ''
Warzone 2100 is an open source real-time strategy and real-time tactics
hybrid computer game, originally developed by Pumpkin Studios and
published by Eidos Interactive.
In Warzone 2100, you command the forces of The Project in a battle to
rebuild the world after mankind has almost been destroyed by nuclear
missiles. The game offers campaign, multi-player, and single-player
skirmish modes. An extensive tech tree with over 400 different
technologies, combined with the unit design system, allows for a wide
variety of possible units and tactics.
'';
homepage = http://wz2100.net;
license = [ "GPLv2+" ];
maintainers = with stdenv.lib.maintainers; [ astsmtl ];
platforms = with stdenv.lib.platforms; linux;
};
}

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@ -8868,6 +8868,12 @@ let
libjpeg = libjpeg62;
};
warzone2100 = import ../games/warzone2100 {
inherit stdenv fetchurl bison gettext pkgconfig SDL libpng libtheora
openal popt physfs mesa quesoglc zip unzip which;
flex = flex2535;
};
xboard = builderDefsPackage (import ../games/xboard) {
inherit (xlibs) libX11 xproto libXt libXaw libSM
libICE libXmu libXext libXpm;