steam-runtime: build using new Runtime build system

This commit is contained in:
Nikolay Amiantov 2015-10-20 17:08:44 +03:00
parent 18ddcd2847
commit eae00fe687
6 changed files with 3739 additions and 15 deletions

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@ -0,0 +1,106 @@
#!/usr/bin/env python2
#
# Script to build and install packages into the Steam runtime
# Patched version of https://github.com/ValveSoftware/steam-runtime/blob/master/build-runtime.py
import os
import re
import sys
import subprocess
import argparse
import json
# The top level directory
top = sys.path[0]
def parse_args():
parser = argparse.ArgumentParser()
parser.add_argument("-r", "--runtime", help="specify runtime path", default=os.path.join(top,"runtime"))
parser.add_argument("-i", "--input", help="packages JSON", required=True)
return parser.parse_args()
def install_deb (basename, deb, md5, dest_dir):
installtag_dir=os.path.join(dest_dir, "installed")
if not os.access(installtag_dir, os.W_OK):
os.makedirs(installtag_dir)
#
# Write the tag file and checksum to the 'installed' subdirectory
#
with open(os.path.join(installtag_dir,basename),"w") as f:
subprocess.check_call(['dpkg-deb', '-c', deb], stdout=f)
with open(os.path.join(installtag_dir,basename+".md5"),"w") as f:
f.write("%s %s.deb\n" % (md5, basename))
#
# Unpack the package into the dest_dir
#
os.chdir(top)
subprocess.check_call(['dpkg-deb', '-x', deb, dest_dir])
#
# Walks through the files in the runtime directory and converts any absolute symlinks
# to their relative equivalent
#
def fix_symlinks ():
for dir, subdirs, files in os.walk(args.runtime):
for name in files:
filepath=os.path.join(dir,name)
if os.path.islink(filepath):
target = os.readlink(filepath)
if os.path.isabs(target):
#
# compute the target of the symlink based on the 'root' of the architecture's runtime
#
target2 = os.path.join(args.runtime,target[1:])
#
# Set the new relative target path
#
os.unlink(filepath)
os.symlink(os.path.relpath(target2,dir), filepath)
#
# Creates the usr/lib/debug/.build-id/xx/xxxxxxxxx.debug symlink tree for all the debug
# symbols
#
def fix_debuglinks ():
for dir, subdirs, files in os.walk(os.path.join(args.runtime,"usr/lib/debug")):
if ".build-id" in subdirs:
subdirs.remove(".build-id") # don't recurse into .build-id directory we are creating
for file in files:
#
# scrape the output of readelf to find the buildid for this binary
#
p = subprocess.Popen(["readelf", '-n', os.path.join(dir,file)], stdout=subprocess.PIPE)
for line in iter(p.stdout.readline, ""):
m = re.search('Build ID: (\w{2})(\w+)',line)
if m:
linkdir = os.path.join(args.runtime,"usr/lib/debug/.build-id",m.group(1))
if not os.access(linkdir, os.W_OK):
os.makedirs(linkdir)
link = os.path.join(linkdir,m.group(2))
print "SYMLINKING symbol file %s to %s" % (link, os.path.relpath(os.path.join(dir,file),linkdir))
if os.path.lexists(link):
os.unlink(link)
os.symlink(os.path.relpath(os.path.join(dir,file), linkdir),link)
args = parse_args()
print ("Creating Steam Runtime in %s" % args.runtime)
with open(args.input) as pkgfile:
pkgs = json.load(pkgfile)
for pkg in pkgs:
install_deb(pkg["name"], pkg["source"], pkg["md5"], args.runtime)
fix_debuglinks()
fix_symlinks()
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@ -98,7 +98,7 @@ in stdenv.mkDerivation rec {
nativeBuildInputs = [ perl ];
builder = ./build-runtime.sh;
builder = ./build-wrapped.sh;
installPhase = ''
buildDir "${toString steam-runtime.libs}" "$allPkgs"

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@ -1,23 +1,21 @@
{ stdenv, fetchurl }:
{ stdenv, fetchurl, writeText, python2, dpkg, binutils }:
let arch = if stdenv.system == "x86_64-linux" then "amd64"
else if stdenv.system == "i686-linux" then "i386"
else abort "Unsupported platform";
in stdenv.mkDerivation rec {
name = "steam-runtime-${version}";
version = "2014-04-15";
input = builtins.getAttr arch (import ./runtime-generated.nix { inherit fetchurl; });
phases = [ "unpackPhase" "installPhase" ];
inputFile = writeText "steam-runtime.json" (builtins.toJSON input);
src = fetchurl {
url = "http://media.steampowered.com/client/runtime/steam-runtime-release_${version}.tar.xz";
sha256 = "0i6xp81rjbfn4664h4mmvw0xjwlwvdp6k7cc53jfjadcblw5cf99";
};
in stdenv.mkDerivation {
name = "steam-runtime-20151020";
installPhase = ''
nativeBuildInputs = [ python2 dpkg binutils ];
buildCommand = ''
mkdir -p $out
mv ${arch}/* $out/
python2 ${./build-runtime.py} -i ${inputFile} -r $out
'';
passthru = rec {
@ -34,8 +32,7 @@ in stdenv.mkDerivation rec {
meta = with stdenv.lib; {
description = "The official runtime used by Steam";
homepage = https://github.com/ValveSoftware/steam-runtime;
license = licenses.mit;
maintainers = with maintainers; [ hrdinka ];
hydraPlatforms = [];
license = licenses.unfreeRedistributable; # Includes NVIDIA CG toolkit
maintainers = with maintainers; [ hrdinka abbradar ];
};
}

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@ -0,0 +1,138 @@
#!/usr/bin/env python2
#
# Script to build a Nix script to actually build a Steam runtime.
# Patched version of https://github.com/ValveSoftware/steam-runtime/blob/master/build-runtime.py
import os
import re
import sys
import urllib
import gzip
import cStringIO
import subprocess
from debian import deb822
import argparse
destdir="newpkg"
arches=["amd64", "i386"]
REPO="http://repo.steampowered.com/steamrt"
DIST="scout"
COMPONENT="main"
out = open("runtime-generated.nix", "w");
out.write("# This file is autogenerated! Do not edit it yourself, use update-runtime.py for regeneration.\n")
out.write("{ fetchurl }:\n")
out.write("\n")
out.write("{\n")
def parse_args():
parser = argparse.ArgumentParser()
parser.add_argument("-b", "--beta", help="build beta runtime", action="store_true")
parser.add_argument("-d", "--debug", help="build debug runtime", action="store_true")
parser.add_argument("--symbols", help="include debugging symbols", action="store_true")
parser.add_argument("--repo", help="source repository", default=REPO)
return parser.parse_args()
def download_file(file_base, file_name, file_url):
file_shortname = file_base + ".deb"
md5 = subprocess.check_output(["nix-prefetch-url", "--type", "md5", "--name", file_shortname, file_url])
out.write(" rec {\n")
out.write(" name = \"%s\";\n" % file_name)
out.write(" md5 = \"%s\";\n" % md5.strip())
out.write(" source = fetchurl {\n")
out.write(" url = \"%s\";\n" % file_url)
out.write(" inherit md5;\n")
out.write(" name = \"%s\";\n" % file_shortname)
out.write(" };\n")
out.write(" }\n")
def install_binaries (arch, binarylist):
installset = binarylist.copy()
#
# Load the Packages file so we can find the location of each binary package
#
packages_url = "%s/dists/%s/%s/binary-%s/Packages" % (REPO, DIST, COMPONENT, arch)
print("Downloading %s binaries from %s" % (arch, packages_url))
for stanza in deb822.Packages.iter_paragraphs(urllib.urlopen(packages_url)):
p = stanza['Package']
if p in installset:
print("DOWNLOADING BINARY: %s" % p)
#
# Download the package and install it
#
file_url="%s/%s" % (REPO,stanza['Filename'])
download_file(p, os.path.splitext(os.path.basename(stanza['Filename']))[0], file_url)
installset.remove(p)
for p in installset:
#
# There was a binary package in the list to be installed that is not in the repo
#
e = "ERROR: Package %s not found in Packages file %s\n" % (p, packages_url)
sys.stderr.write(e)
def install_symbols (arch, binarylist):
#
# Load the Packages file to find the location of each symbol package
#
packages_url = "%s/dists/%s/%s/debug/binary-%s/Packages" % (REPO, DIST, COMPONENT, arch)
print("Downloading %s symbols from %s" % (arch, packages_url))
for stanza in deb822.Packages.iter_paragraphs(urllib.urlopen(packages_url)):
p = stanza['Package']
m = re.match('([\w\-\.]+)\-dbgsym', p)
if m and m.group(1) in binarylist:
print("DOWNLOADING SYMBOLS: %s" % p)
#
# Download the package and install it
#
file_url="%s/%s" % (REPO,stanza['Filename'])
download_file(p, os.path.splitext(os.path.basename(stanza['Filename']))[0], file_url)
args = parse_args()
REPO=args.repo
if args.beta:
DIST="steam_beta"
if args.debug:
COMPONENT = "debug"
# Process packages.txt to get the list of source and binary packages
source_pkgs = set()
binary_pkgs = set()
print ("Creating runtime-generated.nix")
pkgs_list = urllib.urlopen("https://raw.githubusercontent.com/ValveSoftware/steam-runtime/master/packages.txt").readlines()
for line in pkgs_list:
if line[0] != '#':
toks = line.split()
if len(toks) > 1:
source_pkgs.add(toks[0])
binary_pkgs.update(toks[1:])
# remove development packages for end-user runtime
if not args.debug:
binary_pkgs -= {x for x in binary_pkgs if re.search('-dbg$|-dev$|-multidev$',x)}
for arch in arches:
out.write(" %s = [\n" % arch)
install_binaries(arch, binary_pkgs)
if args.symbols:
install_symbols(arch, binary_pkgs)
out.write(" ];\n");
out.write("}\n")
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