Commit graph

12 commits

Author SHA1 Message Date
Mitsuhiro Nakamura ecf7b57e12 cataclysm-dda{,-git}: support build with USE_XDG_DIR flag 2020-07-18 14:23:23 +09:00
Mitsuhiro Nakamura de56294e57 cataclysm-dda{,-git}: clean up 2020-07-18 14:23:22 +09:00
Mitsuhiro Nakamura ac8555486f cataclysmDDA: add very basic framework for packaging mods
Add new namespace 'cataclysmDDA', in which package builders, games, and
mods are listed.
2020-07-18 14:23:19 +09:00
Mitsuhiro Nakamura bf71f12cb5 cataclysm-dda{,-git}: apply locale patch dynamically
Each time src/translations.cpp is modified, we have to update the locale
patch. Using sed to patch dynamically should be handy.
2020-07-18 14:21:12 +09:00
Mitsuhiro Nakamura d6863de058 cataclysm-dda{,-git}: name -> pname and version 2020-07-18 14:21:09 +09:00
Michael Reilly 84cf00f980
treewide: Per RFC45, remove all unquoted URLs 2020-04-10 17:54:53 +01:00
Mitsuhiro Nakamura f7dacc3ae2 cataclysm-dda-git: remove obsolete lua dependency 2019-05-03 22:40:09 +09:00
Mitsuhiro Nakamura c2987f1ba8 cataclysm-dda{,-git}: refactoring 2019-05-03 22:40:09 +09:00
Jörg Thalheim dadc7eb329
treewide: use runtimeShell instead of stdenv.shell whenever possible
Whenever we create scripts that are installed to $out, we must use runtimeShell
in order to get the shell that can be executed on the machine we create the
package for. This is relevant for cross-compiling. The only use case for
stdenv.shell are scripts that are executed as part of the build system.
Usages in checkPhase are borderline however to decrease the likelyhood
of people copying the wrong examples, I decided to use runtimeShell as well.
2019-02-26 14:10:49 +00:00
Mitsuhiro Nakamura c77e4de58e cataclysm-dda-git: fix desktop launcher installation (#44364) 2018-08-02 21:36:18 +02:00
Mitsuhiro Nakamura 030cbaff7f cataclysm-dda{,-git}: add mnacamura as maintainer 2018-07-19 11:40:56 +09:00
Mitsuhiro Nakamura 206e271e32 cataclysm-dda{,-git}: move common attributes to common.nix 2018-07-18 00:33:42 +09:00