nixpkgs/pkgs/games/tome4/default.nix
Profpatsch 4a7f99d55d treewide: with stdenv.lib; in meta -> with lib;
Part of: https://github.com/NixOS/nixpkgs/issues/108938

meta = with stdenv.lib;

is a widely used pattern. We want to slowly remove
the `stdenv.lib` indirection and encourage people
to use `lib` directly. Thus let’s start with the meta
field.

This used a rewriting script to mostly automatically
replace all occurances of this pattern, and add the
`lib` argument to the package header if it doesn’t
exist yet.

The script in its current form is available at
https://cs.tvl.fyi/depot@2f807d7f141068d2d60676a89213eaa5353ca6e0/-/blob/users/Profpatsch/nixpkgs-rewriter/default.nix
2021-01-11 10:38:22 +01:00

81 lines
2.4 KiB
Nix

{ lib, stdenv, fetchurl, makeDesktopItem, makeWrapper, premake4, unzip
, openal, libpng, libvorbis, libGLU, SDL2, SDL2_image, SDL2_ttf }:
let
pname = "tome4";
desktop = makeDesktopItem {
desktopName = pname;
name = pname;
exec = "@out@/bin/${pname}";
icon = pname;
terminal = "false";
comment = "An open-source, single-player, role-playing roguelike game set in the world of Eyal.";
type = "Application";
categories = "Game;RolePlaying;";
genericName = pname;
};
in stdenv.mkDerivation rec {
name = "${pname}-${version}";
version = "1.6.7";
src = fetchurl {
url = "https://te4.org/dl/t-engine/t-engine4-src-${version}.tar.bz2";
sha256 = "0283hvms5hr29zr0grd6gq059k0hg8hcz3fsmwjmysiih8790i68";
};
prePatch = ''
# http://forums.te4.org/viewtopic.php?f=42&t=49478&view=next#p234354
sed -i 's|#include <GL/glext.h>||' src/tgl.h
'';
nativeBuildInputs = [ makeWrapper unzip premake4 ];
# tome4 vendors quite a few libraries so someone might want to look
# into avoiding that...
buildInputs = [
libGLU openal libpng libvorbis SDL2 SDL2_ttf SDL2_image
];
# disable parallel building as it caused sporadic build failures
enableParallelBuilding = false;
NIX_CFLAGS_COMPILE = "-I${SDL2.dev}/include/SDL2 -I${SDL2_image}/include/SDL2 -I${SDL2_ttf}/include/SDL2";
makeFlags = [ "config=release" ];
# The wrapper needs to cd into the correct directory as tome4's detection of
# the game asset root directory is faulty.
installPhase = ''
runHook preInstall
dir=$out/share/${pname}
install -Dm755 t-engine $dir/t-engine
cp -r bootstrap game $dir
makeWrapper $dir/t-engine $out/bin/${pname} \
--run "cd $dir"
install -Dm755 ${desktop}/share/applications/${pname}.desktop $out/share/applications/${pname}.desktop
substituteInPlace $out/share/applications/${pname}.desktop \
--subst-var out
unzip -oj -qq game/engines/te4-${version}.teae data/gfx/te4-icon.png
install -Dm644 te4-icon.png $out/share/icons/hicolor/64x64/${pname}.png
install -Dm644 -t $out/share/doc/${pname} CONTRIBUTING COPYING COPYING-MEDIA CREDITS
runHook postInstall
'';
meta = with lib; {
description = "Tales of Maj'eyal (rogue-like game)";
homepage = "https://te4.org/";
license = licenses.gpl3;
maintainers = with maintainers; [ chattered peterhoeg ];
platforms = with platforms; [ "i686-linux" "x86_64-linux" ];
};
}