nixpkgs/pkgs/games/ivan/default.nix
Profpatsch 4a7f99d55d treewide: with stdenv.lib; in meta -> with lib;
Part of: https://github.com/NixOS/nixpkgs/issues/108938

meta = with stdenv.lib;

is a widely used pattern. We want to slowly remove
the `stdenv.lib` indirection and encourage people
to use `lib` directly. Thus let’s start with the meta
field.

This used a rewriting script to mostly automatically
replace all occurances of this pattern, and add the
`lib` argument to the package header if it doesn’t
exist yet.

The script in its current form is available at
https://cs.tvl.fyi/depot@2f807d7f141068d2d60676a89213eaa5353ca6e0/-/blob/users/Profpatsch/nixpkgs-rewriter/default.nix
2021-01-11 10:38:22 +01:00

70 lines
2.4 KiB
Nix

{ lib, stdenv, fetchFromGitHub, cmake, pkgconfig, SDL2, SDL2_mixer, alsaLib, libpng
, pcre, makeDesktopItem }:
stdenv.mkDerivation rec {
pname = "ivan";
version = "058";
src = fetchFromGitHub {
owner = "Attnam";
repo = "ivan";
rev = "v${version}";
sha256 = "04jzs8wad2b3g9hvnijr4r89iiw6b1i44zdzkg0dy447lrw6l6xc";
};
nativeBuildInputs = [ cmake pkgconfig ];
buildInputs = [ SDL2 SDL2_mixer alsaLib libpng pcre ];
hardeningDisable = ["all"];
# Enable wizard mode
cmakeFlags = ["-DCMAKE_CXX_FLAGS=-DWIZARD"];
# Help CMake find SDL_mixer.h
NIX_CFLAGS_COMPILE = "-I${SDL2_mixer}/include/SDL2";
# Create "ivan.desktop" file
ivanDesktop = makeDesktopItem {
name = pname;
exec = pname;
icon = "ivan.png";
desktopName = "IVAN";
genericName = pname;
categories = "Game;AdventureGame;RolePlaying;";
comment = meta.description;
};
# Create appropriate directories. Copy icons and desktop item to these directories.
postInstall = ''
mkdir -p $out/share/applications
mkdir -p $out/share/icons/hicolor/16x16/apps
mkdir -p $out/share/icons/hicolor/32x32/apps
mkdir -p $out/share/icons/hicolor/128x128/apps
mkdir -p $out/share/icons/hicolor/256x256/apps
mkdir -p $out/share/icons/hicolor/512x512/apps
cp $src/Graphics/icons/shadowless.iconset/icon_16x16.png $out/share/icons/hicolor/16x16/apps/ivan.png
cp $src/Graphics/icons/shadowless.iconset/icon_32x32.png $out/share/icons/hicolor/32x32/apps/ivan.png
cp $src/Graphics/icons/shadowless.iconset/icon_128x128.png $out/share/icons/hicolor/128x128/apps/ivan.png
cp $src/Graphics/icons/shadowless.iconset/icon_256x256.png $out/share/icons/hicolor/256x256/apps/ivan.png
cp $src/Graphics/icons/shadowless.iconset/icon_512x512.png $out/share/icons/hicolor/512x512/apps/ivan.png
cp ${ivanDesktop}/share/applications/* $out/share/applications
'';
meta = with lib; {
description = "Graphical roguelike game";
longDescription = ''
Iter Vehemens ad Necem (IVAN) is a graphical roguelike game, which currently
runs in Windows, DOS, Linux, and OS X. It features advanced bodypart and
material handling, multi-colored lighting and, above all, deep gameplay.
This is a fan continuation of IVAN by members of Attnam.com
'';
homepage = "https://attnam.com/";
license = licenses.gpl2Plus;
platforms = platforms.linux;
maintainers = with maintainers; [freepotion];
};
}