nixpkgs/pkgs/games/steam/runtime.nix
John Ericson 70d91badf5 treewide: Depend on stdenv.cc.bintools instead of binutils directly
One should do this when needed executables at build time. It is more
honest and cross-friendly than refering to binutils directly.
2017-11-05 17:10:53 -05:00

24 lines
742 B
Nix

{ stdenv, steamArch, fetchurl, writeText, python2, dpkg }:
let input = builtins.getAttr steamArch (import ./runtime-generated.nix { inherit fetchurl; });
inputFile = writeText "steam-runtime.json" (builtins.toJSON input);
in stdenv.mkDerivation {
name = "steam-runtime-2016-08-13";
nativeBuildInputs = [ python2 dpkg stdenv.cc.bintools ];
buildCommand = ''
mkdir -p $out
python2 ${./build-runtime.py} -i ${inputFile} -r $out
'';
meta = with stdenv.lib; {
description = "The official runtime used by Steam";
homepage = https://github.com/ValveSoftware/steam-runtime;
license = licenses.unfreeRedistributable; # Includes NVIDIA CG toolkit
maintainers = with maintainers; [ hrdinka abbradar ];
};
}