nixpkgs/pkgs/games/dwarf-fortress/default.nix

99 lines
3.3 KiB
Nix

{ stdenv, fetchgit, fetchurl, cmake, glew, ncurses
, SDL, SDL_image, SDL_ttf, gtk2, glib
, mesa, openal, pango, atk, gdk_pixbuf, glibc, libsndfile }:
let
baseVersion = "40";
patchVersion = "16";
srcs = {
df_unfuck = fetchgit {
url = "https://github.com/svenstaro/dwarf_fortress_unfuck";
rev = "7c1d8bf027c8d8835d0d3ef50502f0c45a7f9bae";
sha256 = "d4a681231da00fec7bcdb092bcf51415c75fd20fc9da786fb6013e0c03fbc373";
};
df = fetchurl {
url = "http://www.bay12games.com/dwarves/df_${baseVersion}_${patchVersion}_linux.tar.bz2";
sha256 = "0045ac9wz1spm4yajrnq5v802ks7aajk422zqkhsd331s1fhpirc";
};
};
in
assert stdenv.system == "i686-linux";
stdenv.mkDerivation rec {
name = "dwarf-fortress-0.${baseVersion}.${patchVersion}";
buildInputs = [ SDL SDL_image SDL_ttf gtk2 glib glew mesa ncurses openal glibc libsndfile pango atk cmake gdk_pixbuf];
src = "${srcs.df_unfuck} ${srcs.df}";
phases = "unpackPhase patchPhase configurePhase buildPhase installPhase";
sourceRoot = "git-export";
cmakeFlags = [
"-DGTK2_GLIBCONFIG_INCLUDE_DIR=${glib}/lib/glib-2.0/include"
"-DGTK2_GDKCONFIG_INCLUDE_DIR=${gtk2}/lib/gtk-2.0/include"
];
permission = ./df_permission;
installPhase = ''
set -x
mkdir -p $out/bin
mkdir -p $out/share/df_linux
cd ../../
cp -r ./df_linux/* $out/share/df_linux
rm $out/share/df_linux/libs/lib*
patchelf --set-rpath "${stdenv.lib.makeLibraryPath [ stdenv.gcc.gcc stdenv.glibc ]}:$out/share/df_linux/libs" $out/share/df_linux/libs/Dwarf_Fortress
cp -f ./git-export/build/libgraphics.so $out/share/df_linux/libs/libgraphics.so
cp $permission $out/share/df_linux/nix_permission
patchelf --set-interpreter ${glibc}/lib/ld-linux.so.2 $out/share/df_linux/libs/Dwarf_Fortress
cat > $out/bin/dwarf-fortress << EOF
#!${stdenv.shell}
set -ex
export DF_DIR="\$HOME/.config/df_linux"
if [ -n "\$XDG_DATA_HOME" ]
then export DF_DIR="\$XDG_DATA_HOME/df_linux"
fi
if [[ ! -d "\$DF_DIR" ]]; then
mkdir -p "\$DF_DIR"
ln -s $out/share/df_linux/raw "\$DF_DIR/raw"
ln -s $out/share/df_linux/libs "\$DF_DIR/libs"
mkdir -p "\$DF_DIR/data/init"
cp -rn $out/share/df_linux/data/init "\$DF_DIR/data/"
fi
for link in announcement art dipscript help index initial_movies movies shader.fs shader.vs sound speech; do
cp -r $out/share/df_linux/data/\$link "\$DF_DIR/data/\$link"
chmod -R u+rw "\$DF_DIR/data/\$link"
done
# now run Dwarf Fortress!
export LD_LIBRARY_PATH=\${stdenv.gcc}/lib:${SDL}/lib:${SDL_image}/lib/:${SDL_ttf}/lib/:${gtk2}/lib/:${glib}/lib/:${mesa}/lib/:${openal}/lib/:${libsndfile}/lib:\$DF_DIR/df_linux/libs/
export SDL_DISABLE_LOCK_KEYS=1 # Work around for bug in Debian/Ubuntu SDL patch.
#export SDL_VIDEO_CENTERED=1 # Centre the screen. Messes up resizing.
cd \$DF_DIR
$out/share/df_linux/libs/Dwarf_Fortress "$@"
EOF
chmod +x $out/bin/dwarf-fortress
'';
meta = {
description = "A single-player fantasy game with a randomly generated adventure world";
homepage = http://www.bay12games.com/dwarves;
license = stdenv.lib.licenses.unfreeRedistributable;
maintainers = with stdenv.lib.maintainers; [ roconnor the-kenny ];
};
}