diff --git a/gdd/beat_chart.pdf b/gdd/beat_chart.pdf index ecc21d4..76e27b8 100644 Binary files a/gdd/beat_chart.pdf and b/gdd/beat_chart.pdf differ diff --git a/gdd/beat_chart.tex b/gdd/beat_chart.tex index 3aaf7e8..11c2ad3 100644 --- a/gdd/beat_chart.tex +++ b/gdd/beat_chart.tex @@ -6,7 +6,8 @@ \usepackage{amsfonts} \usepackage{amssymb} \usepackage{graphicx} -\usepackage[left=2.00cm, right=2.00cm, top=2.00cm, bottom=2.00cm]{geometry} +\usepackage[left=2.00cm,right=2.00cm, +top=2.00cm,bottom=2.00cm]{geometry} \author{Amedeo Molnár} \title{Pituicat -- Beat Chart} \date{\today} @@ -24,18 +25,31 @@ \section{The Sewer} -\begin{tabular}{p{.33\linewidth}p{.33\linewidth}p{.33\linewidth}} +\begin{tabular}{p{.33\linewidth}% + p{.33\linewidth}p{.33\linewidth}} \textbf{Level: The Sewer 1} & \textbf{Level: The Sewer 2}& \\ \textbf{Name: The Sewer -- This is (not) the end} & \textbf{Name: The Sewer -- Fish and Chips}& \\ \textbf{Story:} Pituicat awakens in a dark corner of the sewers & - \textbf{Story:} & \\ + \textbf{Story:} Pituicat crosses the sewer, encounters + first rat scouts & \\ \textbf{Progression:} Player taught basic movement, - combat and collecting powerups & & \\ - \textbf{Est. play time:} 15 min. & & \\ - \textbf{Color map:} brownish tones (eww!), red (bricks, pipes), yellow (lights), blue (pipes)& & \\ - \textbf{Enemies}: Woodlice, Goldfish - \textbf{Mechanics:} Wall jump & & \\ - \textbf{Hazards:}cracky platform & & \\ + combat and collecting powerups & + \textbf{Progression:} Player crosses first level and + collects first powerups and solves first puzzles& \\ + \textbf{Est. play time:} 15 min. & + \textbf{Est. play time:} 15 min. & \\ + \textbf{Color map:} brownish tones (eww!), red (bricks, + pipes), yellow (lights), blue (pipes) & + \textbf{Color map:} brownish tones (eww!), red (bricks, + pipes), yellow (lights), blue (pipes), yellowish blue + (water?) & \\ + \textbf{Enemies}: Woodlice, Goldfish & + \textbf{Enemies}: Woodlice, Goldfish, Rat scout & + \\ + \textbf{Mechanics:} Wall jump & + \textbf{Mechanics:} Wall jump & \\ + \textbf{Hazards:}cracky platform & + \textbf{Hazards:}cracky platform, fish & \\ \textbf{Power-ups:} Peptide, Oily Emulsion & & \\ \textbf{Abilities:} & & \\ \textbf{Economy:} & & \\