diff --git a/gdd/beat_chart.pdf b/gdd/beat_chart.pdf index 247a9bb..1910ded 100644 Binary files a/gdd/beat_chart.pdf and b/gdd/beat_chart.pdf differ diff --git a/gdd/beat_chart.tex b/gdd/beat_chart.tex index 0d6168b..cbeebde 100644 --- a/gdd/beat_chart.tex +++ b/gdd/beat_chart.tex @@ -41,11 +41,11 @@ top=2.00cm,bottom=2.00cm]{geometry} \textbf{Name: The Sewer -- Ratty business} & \textbf{Name: The Sewer -- Facing the King} \\ \textbf{Story:} Pituicat awakens in a dark corner - of the sewers & + of the sewers. & \textbf{Story:} Pituicat crosses the sewer, encounters - first rat scouts & + first rat scouts. & \textbf{Story:} Pituicat has to fights his way through - the sewer & + the sewer. & \textbf{Story:} King Rat is furious about Pituicat entering his domain and fights. \\ \textbf{Progression:} Player taught basic movement, @@ -124,13 +124,13 @@ top=2.00cm,bottom=2.00cm]{geometry} \textbf{Name: Back Alley -- Shadow in the sky} \\ \textbf{Story:} Pituicat first reaches the world above ground since transformation and is greeted by a - garbage compressor & + garbage compressor. & \textbf{Story:} After getting out of the garbage - Compressor the back alley is open for exploration & + Compressor the back alley is open for exploration. & \textbf{Story:} To get out of the alley to the lab - Pituicat has to get higher up & + Pituicat has to get higher up. & \textbf{Story:} The roof is reached, but guarded by a - raven \\ + raven. \\ \textbf{Progression:} Player reaches new stage and is introduced to new Powerup & \textbf{Progression:} Player has to traverse a mostly @@ -210,10 +210,10 @@ top=2.00cm,bottom=2.00cm]{geometry} \textbf{Name: Abandoned Lab -- Back home?} & \textbf{Name: Abandoned Lab -- The Experiment} \\ \textbf{Story:} Pituicat enters its former home through a ventilation chute on the - roof & - \textbf{Story:} Pituicat has to find a way through the ventilation system & + roof. & + \textbf{Story:} Pituicat has to find a way through the ventilation system. & \textbf{Story:} Pituicat finds its old now mostly empty home and looks for his - owner, but someone seems to have claimed the lab in the meantime & + owner, but someone seems to have claimed the lab in the meantime. & \textbf{Story:} Pituicat fights the claimer of the lab. \\ \textbf{Progression:} Player is introduced to new stage and new powerup & \textbf{Progression:} Player has to traverse a labyrinthine level & @@ -277,11 +277,11 @@ top=2.00cm,bottom=2.00cm]{geometry} \textbf{Name: The Highway -- Snake Country} & \textbf{Name: The Highway -- Serpent Dream} \\ \textbf{Story:} After defeating \enquote{CyberPsy} Pituicat makes his way to the - Highway & - \textbf{Story:} Pituicat is on the Road to the Military-Industrial Complex & + Highway. & + \textbf{Story:} Pituicat is on the Road to the Military-Industrial Complex. & \textbf{Story:} Pituicat follows the Highway and enters Rattlesnake infested - areas & - \textbf{Story:} Pituicat faces \enquote{Mother Snake} \\ + areas. & + \textbf{Story:} Pituicat faces \enquote{Mother Snake}. \\ \textbf{Progression:} Player is introduced to new stage and powerup & \textbf{Progression:} Player crosses a rather long level with scarce resources & \textbf{Progression:} Player enters a rattlesnake infested area of the Highway & @@ -352,8 +352,8 @@ top=2.00cm,bottom=2.00cm]{geometry} \textbf{Story:} Pituicat has to cross the death zone between the outer ring and the entrance to the Base. & \textbf{Story:} Pituicat enters the Military-Industrial Complex and works his way - to the base & - \textbf{Story:} Pituicat faces \enquote{M30w} guarding the base \\ + to the base. & + \textbf{Story:} Pituicat faces \enquote{M30w} guarding the base. \\ \textbf{Progression:} Introduction to new stage and powerup & \textbf{Progression:} Crossing of a vast, open and dangerous terrain & \textbf{Progression:} Crossing a branched Level with lots of obstacles & @@ -415,54 +415,65 @@ top=2.00cm,bottom=2.00cm]{geometry} p{.23\linewidth}| p{.23\linewidth}| } - \textbf{Level: Back Alley 1} & - \textbf{Level: Back Alley 2} & - \textbf{Level: Back Alley 3} & - \textbf{Level: Back Alley 4} \\ - \textbf{Name: Back Alley -- Light of day} & - \textbf{Name: Back Alley -- ???} & - \textbf{Name: Back Alley -- ???} & - \textbf{Name: Back Alley -- ???} \\ - \textbf{Story:} ???& - \textbf{Story:} ??? & - \textbf{Story:} ??? & - \textbf{Story:} ??? \\ - \textbf{Progression:} ??? & - \textbf{Progression:} ??? & - \textbf{Progression:} ??? & - \textbf{Progression:} ??? \\ - \textbf{Est. play time:} ??? & - \textbf{Est. play time:} ??? & - \textbf{Est. play time:} ??? & - \textbf{Est. play time:} ??? \\ - \textbf{Color map:} ??? & - \textbf{Color map:} ??? & - \textbf{Color map:} ??? & - \textbf{Color map:} ??? \\ - \textbf{Enemies}: ??? & - \textbf{Enemies}: ??? & - \textbf{Enemies}: ??? & - \textbf{Enemies}: ??? \\ - \textbf{Mechanics:} ??? & - \textbf{Mechanics:} ??? & - \textbf{Mechanics:} ??? & - \textbf{Mechanics:} ??? \\ - \textbf{Hazards:} ??? & - \textbf{Hazards:} ??? & - \textbf{Hazards:} ??? & + \textbf{Level: Secret Base 1} & + \textbf{Level: Secret Base 2} & + \textbf{Level: Secret Base 3} & + \textbf{Level: Secret Base 4} \\ + \textbf{Name: Secret Base -- Into Darkness} & + \textbf{Name: Secret Base -- Elevator music} & + \textbf{Name: Secret Base -- Where the Strange Things are} & + \textbf{Name: Secret Base -- Friend or Foe?} \\ + \textbf{Story:} Pituicat enters the secret base, where his owner is kept. & + \textbf{Story:} Pituicat is inside the base and has to reach the bottom most + level. & + \textbf{Story:} Pituicat reaches the bottom most level of the base and proceeds + to The Core. & + \textbf{Story:} Pituicat faces \enquote{Node Kroenen}, hos former owner. \\ + \textbf{Progression:} Introduction to new stage and powerup & + \textbf{Progression:} traverse an inveresely vertical level & + \textbf{Progression:} Traverse a branched, non-linear level full of enemies & + \textbf{Progression:} The Final boss of the game \\ + \textbf{Est. play time:} 15 min. & + \textbf{Est. play time:} 15 min. & + \textbf{Est. play time:} 15 min. & + \textbf{Est. play time:} 5 min. \\ + \textbf{Color map:} black (ground, ceiling), blue-grey (steel), + dark grey (concrete), blue-gray (wall paint) & + \textbf{Color map:} black (ground, ceiling), blue-grey (steel), + dark grey (concrete), green-gray (wall paint) & + \textbf{Color map:} black (ground, ceiling), blue-grey (steel), + dark grey (concrete), yellow-gray (wall paint) & + \textbf{Color map:} black (ground, ceiling), blue-grey (steel), + dark grey (concrete), red-gray (wall paint) \\ + \textbf{Enemies}: Armed Guard, RoboGuard, Operative & + \textbf{Enemies}: Armed Guard, RoboGuard, RoboSamurai, Operative & + \textbf{Enemies}: RoboSamurai, Operative, BrainSpider, ExploFly & + \textbf{Enemies}: \enquote{Node Kroenen} \\ + \textbf{Mechanics:} Wall Jump & + \textbf{Mechanics:} Wall Jump & + \textbf{Mechanics:} Wall Jump & + \textbf{Mechanics:} Wall Jump \\ + \textbf{Hazards:} Turret, Plasma Burners, Laser Barrier, + Charged MicroFilament Fence & + \textbf{Hazards:} Elevator, Electric Trap, Laser Barrier, Charged Microfilament Fence & + \textbf{Hazards:} PulsarTurret, LaserBarrier, PlasmaFilament Cutter, Enzyme Pit & \textbf{Hazards:} None \\ - \textbf{Power-ups:} ??? & - \textbf{Power-ups:} ??? & - \textbf{Power-ups:} ??? & - \textbf{Power-ups:} ??? \\ - \textbf{Economy:} ??? & - \textbf{Economy:} ??? & - \textbf{Economy:} ??? & - \textbf{Economy:} ??? \\ - \textbf{Puzzles:} ??? & - \textbf{Puzzles:} ??? & - \textbf{Puzzles:} ??? & - \textbf{Puzzles:} ??? \\ + \textbf{Power-ups:} Peptide, Oily Emulsion, Latex, Organic lead, Antidote, + Purified Caffeine, Agent X & + \textbf{Power-ups:} Peptide, Oily Emulsion, Latex, Organic lead, Antidote, + Purified Caffeine, Agent X & + \textbf{Power-ups:} Peptide, Oily Emulsion, Latex, Organic lead, Antidote, + Purified Caffeine, Agent X & + \textbf{Power-ups:} Peptide, Oily Emulsion, Latex, Organic lead, Antidote, + Purified Caffeine, Agent X \\ + \textbf{Economy:} None & + \textbf{Economy:} DNA-Fragment & + \textbf{Economy:} None & + \textbf{Economy:} None \\ + \textbf{Puzzles:} Work your way into the base & + \textbf{Puzzles:} Use elevators to pass barriers inside elevator shafts & + \textbf{Puzzles:} Deactivate various defence mechanisms & + \textbf{Puzzles:} None \\ \textbf{Music track:} TBD & \textbf{Music track:} TBD & \textbf{Music track:} TBD &