diff --git a/gdd/10pager.pdf b/gdd/10pager.pdf index 6dcf5b1..72f15de 100644 Binary files a/gdd/10pager.pdf and b/gdd/10pager.pdf differ diff --git a/gdd/10pager.tex b/gdd/10pager.tex index 1b0d298..ae4a3e4 100644 --- a/gdd/10pager.tex +++ b/gdd/10pager.tex @@ -104,7 +104,20 @@ The activatable abilities, all having three levels, include: \subsection{Powerups} -%TODO +Powerups appear on the map as floating droplets and can also be occasionally dropped by +enemies or during boss fights. Droplets spawning on the map do respawn, others not. + +These are the available powerups, which will be gradually introduced into the game with +every new stage: + +\begin{itemize} + \item Peptide (replenishes 5\% of start health) + \item Oily Emulsion (Increase speed by 25\% for 5 seconds) + \item Organic Lead (decrease damage by 50\% but disable jumping for 5 seconds) + \item Antidote (Heal poisoning immediately) + \item Purified Caffeine (Stop surrounding time for 2 seconds) + \item Agent X (Become almost invisible for 5 seconds) +\end{itemize} \vfill @@ -124,12 +137,10 @@ The controls described here take a QWERTZ-keyboard as reference. \keys{F} & Interact\\ -\keys{Q} & Release powerup from (selected) vacuole\\ +\keys{1}, \keys{2}, \keys{3} & Release powerup from specified vacuole\\ \keys{E} & Harden\\ -\keys{1}, \keys{2}, \keys{3} & Switch through vacuoles\\ - \keys{\space} & Spit\\ \keys{Esc} & Enter/Exit Menu\\