diff --git a/gdd/beat_chart.pdf b/gdd/beat_chart.pdf index 20c6c00..6aff72e 100644 Binary files a/gdd/beat_chart.pdf and b/gdd/beat_chart.pdf differ diff --git a/gdd/beat_chart.tex b/gdd/beat_chart.tex index b25d070..851c0a4 100644 --- a/gdd/beat_chart.tex +++ b/gdd/beat_chart.tex @@ -171,10 +171,10 @@ top=2.00cm,bottom=2.00cm]{geometry} cardboard platform (breaks), dripping bleh & \textbf{Hazards:} None \\ - \textbf{Power-ups:} Oily Emulsion, Latex & - \textbf{Power-ups:} Oily Emulsion, Latex & - \textbf{Power-ups:} Oily Emulsion, Latex & - \textbf{Power-ups:} Oily Emulsion, Latex \\ + \textbf{Power-ups:} Peptide, Oily Emulsion, Latex & + \textbf{Power-ups:} Peptide, Oily Emulsion, Latex & + \textbf{Power-ups:} Peptide, Oily Emulsion, Latex & + \textbf{Power-ups:} Peptide, Oily Emulsion, Latex \\ \textbf{Economy:} None & \textbf{Economy:} DNA-Fragment & \textbf{Economy:} None & @@ -201,54 +201,57 @@ top=2.00cm,bottom=2.00cm]{geometry} p{.23\linewidth}| p{.23\linewidth}| } - \textbf{Level: Back Alley 1} & - \textbf{Level: Back Alley 2} & - \textbf{Level: Back Alley 3} & - \textbf{Level: Back Alley 4} \\ - \textbf{Name: Back Alley -- Light of day} & - \textbf{Name: Back Alley -- ???} & - \textbf{Name: Back Alley -- ???} & - \textbf{Name: Back Alley -- ???} \\ - \textbf{Story:} ???& - \textbf{Story:} ??? & - \textbf{Story:} ??? & - \textbf{Story:} ??? \\ - \textbf{Progression:} ??? & - \textbf{Progression:} ??? & - \textbf{Progression:} ??? & - \textbf{Progression:} ??? \\ - \textbf{Est. play time:} ??? & - \textbf{Est. play time:} ??? & - \textbf{Est. play time:} ??? & - \textbf{Est. play time:} ??? \\ - \textbf{Color map:} ??? & - \textbf{Color map:} ??? & - \textbf{Color map:} ??? & - \textbf{Color map:} ??? \\ - \textbf{Enemies}: ??? & - \textbf{Enemies}: ??? & - \textbf{Enemies}: ??? & - \textbf{Enemies}: ??? \\ - \textbf{Mechanics:} ??? & - \textbf{Mechanics:} ??? & - \textbf{Mechanics:} ??? & - \textbf{Mechanics:} ??? \\ - \textbf{Hazards:} ??? & - \textbf{Hazards:} ??? & - \textbf{Hazards:} ??? & + \textbf{Level: Abandoned Lab 1} & + \textbf{Level: Abandoned Lab 2} & + \textbf{Level: Abandoned Lab 3} & + \textbf{Level: Abandoned Lab 4} \\ + \textbf{Name: Abandoned Lab -- Knock Knock} & + \textbf{Name: Abandoned Lab -- Downwards} & + \textbf{Name: Abandoned Lab -- Back home?} & + \textbf{Name: Abandoned Lab -- The Experiment} \\ + \textbf{Story:} Pituicat enters its former home through a ventilation chute on the + roof & + \textbf{Story:} Pituicat has to find a way through the ventilation system & + \textbf{Story:} Pituicat finds its old now mostly empty home and looks for his + owner, but someone seems to have claimed the lab in the meantime & + \textbf{Story:} Pituicat fights the claimer of the lab. \\ + \textbf{Progression:} Player is introduced to new stage and new powerup & + \textbf{Progression:} Player has to traverse a labyrinthine level & + \textbf{Progression:} Player crosses tha lab and fights through hordes of + enemies & + \textbf{Progression:} Player faces and fights \enquote{CyberPsy} \\ + \textbf{Est. play time:} 15 min. & + \textbf{Est. play time:} 15 min. & + \textbf{Est. play time:} 15 min. & + \textbf{Est. play time:} 5 min. \\ + \textbf{Color map:} greyish blue (steel), red (rust), brown (wood) & + \textbf{Color map:} greyish blue (steel), red (rust), brown (wood) & + \textbf{Color map:} grey-white (walls), brown (wood, furniture) & + \textbf{Color map:} grey-white (walls), brown (wood, furniture) \\ + \textbf{Enemies}: Crazy Hamster, CyberSpider & + \textbf{Enemies}: Crazy Hamster, CyberSpider, CyberHamster & + \textbf{Enemies}: Crazy Hamster, CyberSpider, CyberHamster, PsyHamster & + \textbf{Enemies}: \enquote{CyberPsy} \\ + \textbf{Mechanics:} Wall Jump & + \textbf{Mechanics:} Wall Jump & + \textbf{Mechanics:} Wall Jump & + \textbf{Mechanics:} Wall Jump \\ + \textbf{Hazards:} Ventilator, UV-Sterilizer & + \textbf{Hazards:} Ventilator, UV-Sterilizer, Laser Trap & + \textbf{Hazards:} Robotic Limbs, Acid Puddle, Laser Trap, Explosive Bottles & \textbf{Hazards:} None \\ - \textbf{Power-ups:} ??? & - \textbf{Power-ups:} ??? & - \textbf{Power-ups:} ??? & - \textbf{Power-ups:} ??? \\ - \textbf{Economy:} ??? & - \textbf{Economy:} ??? & - \textbf{Economy:} ??? & - \textbf{Economy:} ??? \\ - \textbf{Puzzles:} ??? & - \textbf{Puzzles:} ??? & - \textbf{Puzzles:} ??? & - \textbf{Puzzles:} ??? \\ + \textbf{Power-ups:} Peptide, Oily Emulsion, Latex, Organic lead & + \textbf{Power-ups:} Peptide, Oily Emulsion, Latex, Organic lead & + \textbf{Power-ups:} Peptide, Oily Emulsion, Latex, Organic lead & + \textbf{Power-ups:} Peptide, Oily Emulsion, Latex, Organic lead \\ + \textbf{Economy:} None & + \textbf{Economy:} DNA-Fragment & + \textbf{Economy:} None & + \textbf{Economy:} DNA-Fragment \\ + \textbf{Puzzles:} Cross UV-Sterilizer & + \textbf{Puzzles:} Get to the bottom of the main shaft & + \textbf{Puzzles:} Deactivate shields guarding the new master of the lab & + \textbf{Puzzles:} None \\ \textbf{Music track:} TBD & \textbf{Music track:} TBD & \textbf{Music track:} TBD &