diff --git a/gdd/beat_chart.pdf b/gdd/beat_chart.pdf index 6aff72e..a62ce96 100644 Binary files a/gdd/beat_chart.pdf and b/gdd/beat_chart.pdf differ diff --git a/gdd/beat_chart.tex b/gdd/beat_chart.tex index 851c0a4..ebacd5e 100644 --- a/gdd/beat_chart.tex +++ b/gdd/beat_chart.tex @@ -268,54 +268,61 @@ top=2.00cm,bottom=2.00cm]{geometry} p{.23\linewidth}| p{.23\linewidth}| } - \textbf{Level: Back Alley 1} & - \textbf{Level: Back Alley 2} & - \textbf{Level: Back Alley 3} & - \textbf{Level: Back Alley 4} \\ - \textbf{Name: Back Alley -- Light of day} & - \textbf{Name: Back Alley -- ???} & - \textbf{Name: Back Alley -- ???} & - \textbf{Name: Back Alley -- ???} \\ - \textbf{Story:} ???& - \textbf{Story:} ??? & - \textbf{Story:} ??? & - \textbf{Story:} ??? \\ - \textbf{Progression:} ??? & - \textbf{Progression:} ??? & - \textbf{Progression:} ??? & - \textbf{Progression:} ??? \\ - \textbf{Est. play time:} ??? & - \textbf{Est. play time:} ??? & - \textbf{Est. play time:} ??? & - \textbf{Est. play time:} ??? \\ - \textbf{Color map:} ??? & - \textbf{Color map:} ??? & - \textbf{Color map:} ??? & - \textbf{Color map:} ??? \\ - \textbf{Enemies}: ??? & - \textbf{Enemies}: ??? & - \textbf{Enemies}: ??? & - \textbf{Enemies}: ??? \\ - \textbf{Mechanics:} ??? & - \textbf{Mechanics:} ??? & - \textbf{Mechanics:} ??? & - \textbf{Mechanics:} ??? \\ - \textbf{Hazards:} ??? & - \textbf{Hazards:} ??? & - \textbf{Hazards:} ??? & + \textbf{Level: The Highway 1} & + \textbf{Level: The Highway 2} & + \textbf{Level: The Highway 3} & + \textbf{Level: The Highway 4} \\ + \textbf{Name: The Highway -- On the Road} & + \textbf{Name: The Highway -- Searing Sun} & + \textbf{Name: The Highway -- Snake Country} & + \textbf{Name: The Highway -- Serpent Dream} \\ + \textbf{Story:} After defeating \enquote{CyberPsy} Pituicat makes his way to the + Highway & + \textbf{Story:} Pituicat is on the Road to the Military-Industrial Complex & + \textbf{Story:} Pituicat follows the Highway and enters Rattlesnake infested + areas & + \textbf{Story:} Pituicat faces \enquote{Mother Snake} \\ + \textbf{Progression:} Player is introduced to new surroundings and new Powerup & + \textbf{Progression:} Player crosses a rather long level with scarce resources & + \textbf{Progression:} Player enters a rattlesnake infested area of the Highway & + \textbf{Progression:} Player faces \enquote{Mother Snake}, the Boss of this + Area \\ + \textbf{Est. play time:} 15 min. & + \textbf{Est. play time:} 15 min. & + \textbf{Est. play time:} 15 min. & + \textbf{Est. play time:} 5 min. \\ + \textbf{Color map:} grey (concrete), black (asphalt), yellowish brown (sand), + light blue (sky) & + \textbf{Color map:} grey (concrete), black (asphalt), yellowish brown (sand), + light blue (sky), brown (dirt) & + \textbf{Color map:} grey (concrete), black (asphalt), yellowish brown (sand), + light blue (sky), brown (dirt) & + \textbf{Color map:} yellowish brown (sand), brown (dirt) \\ + \textbf{Enemies}: Small Yellow Lizard, Small green Lizard & + \textbf{Enemies}: Small Lizards (green and yellow), + Big Lizard (yellow and green), Tarantulas & + \textbf{Enemies}: Big Lizard (yellow and green), Snakeling, Rattlesnake & + \textbf{Enemies}: \enquote{Mother Snake}, Snakeling, Rattlesnake \\ + \textbf{Mechanics:} Wall Jump & + \textbf{Mechanics:} Wall Jump & + \textbf{Mechanics:} Wall Jump & + \textbf{Mechanics:} Wall Jump \\ + \textbf{Hazards:} Hot Asphalt & + \textbf{Hazards:} Hot Asphalt, Poison bait & + \textbf{Hazards:} Hot Asphalt, Poison bait, Snake nest & \textbf{Hazards:} None \\ - \textbf{Power-ups:} ??? & - \textbf{Power-ups:} ??? & - \textbf{Power-ups:} ??? & - \textbf{Power-ups:} ??? \\ - \textbf{Economy:} ??? & - \textbf{Economy:} ??? & - \textbf{Economy:} ??? & - \textbf{Economy:} ??? \\ - \textbf{Puzzles:} ??? & - \textbf{Puzzles:} ??? & - \textbf{Puzzles:} ??? & - \textbf{Puzzles:} ??? \\ + \textbf{Power-ups:} Peptide, Oily Emulsion, Latex, Organic lead, Antidote & + \textbf{Power-ups:} Peptide, Oily Emulsion, Latex, Organic lead, Antidote & + \textbf{Power-ups:} Peptide, Oily Emulsion, Latex, Organic lead, Antidote & + \textbf{Power-ups:} Peptide, Oily Emulsion, Latex, Organic lead, Antidote \\ + \textbf{Economy:} None & + \textbf{Economy:} DNA-Fragment & + \textbf{Economy:} None & + \textbf{Economy:} DNA-Fragment \\ + \textbf{Puzzles:} Avoid Lizard Traps & + \textbf{Puzzles:} Avoid long stretches of hot asphalt & + \textbf{Puzzles:} Avoid long stretches of hot asphalt and snake nests & + \textbf{Puzzles:} None \\ \textbf{Music track:} TBD & \textbf{Music track:} TBD & \textbf{Music track:} TBD &