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5ec8901dd7
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split Scene 'Test' up in submodules per method and hunt warnings
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2021-01-11 10:33:20 +01:00 |
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3797869d14
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mitigate 'swamping' and hunt warnings
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2021-01-03 01:43:37 +01:00 |
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2f8b9054f2
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implement physics including collision detection and handling
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2021-01-02 13:32:20 +01:00 |
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2f03adc8f4
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add player and tinker around
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2020-12-23 07:47:20 +01:00 |
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a859814fda
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fix infinite loop when expanding buffers
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2020-12-23 07:20:23 +01:00 |
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5c90eee84a
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preparations for populating the stage with actors and props
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2020-12-16 18:57:37 +01:00 |
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c557b9cc3c
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make drawables and fix tiles to make it work
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2020-12-14 08:00:21 +01:00 |
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7142ce9b55
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bind buffers before reading from them
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2020-12-07 16:02:57 +01:00 |
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ec087113f8
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preapare for textures
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2020-12-07 00:26:17 +01:00 |
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b3e1d204c5
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get something on screen. finally.
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2020-12-06 08:14:57 +01:00 |
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a9165b852a
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change byte offset to offset in number of buffer elements
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2020-12-05 10:40:07 +01:00 |
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0fb10b0981
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lots of plumbing to automate stuff
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2020-12-05 10:10:37 +01:00 |
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de5e692305
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try out some freshly discovered magic tricks
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2020-12-04 05:22:56 +01:00 |
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00ac2ef5b2
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preparing for graphics
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2020-10-17 16:19:18 +02:00 |
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