|
e820437bdf
|
first jump implementation
|
2021-01-12 00:51:58 +01:00 |
|
|
5ec8901dd7
|
split Scene 'Test' up in submodules per method and hunt warnings
|
2021-01-11 10:33:20 +01:00 |
|
|
b043ff7707
|
switch to deltatime-based collision detection to prevent tunneling
|
2021-01-02 22:46:46 +01:00 |
|
|
8e870e3525
|
move player
|
2021-01-02 15:02:33 +01:00 |
|
|
2f8b9054f2
|
implement physics including collision detection and handling
|
2021-01-02 13:32:20 +01:00 |
|
|
4137101dbc
|
make Pituicat an Actor and update it properly
|
2020-12-24 12:02:09 +01:00 |
|
|
675b0ff155
|
we have a player!
|
2020-12-23 16:39:45 +01:00 |
|
|
99f37fc6b2
|
correct wrong output
|
2020-12-23 16:17:25 +01:00 |
|
|
2f03adc8f4
|
add player and tinker around
|
2020-12-23 07:47:20 +01:00 |
|
|
5c90eee84a
|
preparations for populating the stage with actors and props
|
2020-12-16 18:57:37 +01:00 |
|
|
c557b9cc3c
|
make drawables and fix tiles to make it work
|
2020-12-14 08:00:21 +01:00 |
|
|
efbbc49b54
|
get a texture to show up correctly
|
2020-12-14 03:12:33 +01:00 |
|
|
b3e1d204c5
|
get something on screen. finally.
|
2020-12-06 08:14:57 +01:00 |
|
|
0fb10b0981
|
lots of plumbing to automate stuff
|
2020-12-05 10:10:37 +01:00 |
|
|
171f71180f
|
start restructuring
|
2020-10-30 07:38:18 +01:00 |
|
|
dc78b0fe7b
|
meow
|
2020-10-28 11:48:58 +01:00 |
|