{-# LANGUAGE RecordWildCards #-} import Affection import qualified SDL import qualified SDL.Raw as Raw import qualified GEGL as G import qualified BABL as B import qualified Data.Map.Strict as M import Foreign.Storable (peek) import Foreign.C.Types (CInt(..)) import Debug.Trace -- main :: IO () -- main = withAllAffection $ -- withDefaultWindow "test" $ do -- changeColor $ RGBA 255 255 255 255 -- clear -- present -- liftIO $ delaySec 2 main :: IO () main = do conf <- return $ AffectionConfig { initComponents = All , windowTitle = "Affection: example00" , windowConfig = SDL.defaultWindow , drawLoop = draw , updateLoop = update , loadState = load } withAffection conf data UserData = UserData { nodeGraph :: M.Map String G.GeglNode , elapsedTime :: Double } load :: SDL.Surface -> IO UserData load _ = do traceM "loading" root <- G.gegl_node_new traceM "new root node" checkerboard <- G.gegl_node_new_child root $ G.checkerboardOperation [ G.Property "color1" $ G.PropertyColor $ G.RGBA 0.4 0.4 0.4 1 , G.Property "color2" $ G.PropertyColor $ G.RGBA 0.6 0.6 0.6 1 ] traceM "checkerboard" over <- G.gegl_node_new_child root G.defaultOverOperation traceM "over" text <- G.gegl_node_new_child root $ G.textOperation [ G.Property "string" $ G.PropertyString "Hello world!" , G.Property "color" $ G.PropertyColor $ G.RGB 0 0 1 , G.Property "size" $ G.PropertyDouble 40 ] traceM "text" G.gegl_node_link checkerboard over G.gegl_node_connect_to text "output" over "aux" traceM "connections made" myMap <- return $ M.fromList [ ("root" , root) , ("over" , over) , ("checkerboard", checkerboard) , ("text" , text) ] traceM "loading complete" return $ UserData { nodeGraph = myMap , elapsedTime = 0 } draw :: AffectionState (AffectionData UserData) IO () draw = do traceM "drawing" AffectionData{..} <- get let UserData{..} = userState liftIO $ SDL.lockSurface drawSurface pixels <- liftIO $ SDL.surfacePixels drawSurface let SDL.Surface rawSurfacePtr _ = drawSurface rawSurface <- liftIO $ peek rawSurfacePtr pixelFormat <- liftIO $ peek $ Raw.surfaceFormat rawSurface format <- liftIO $ (B.babl_format $ B.PixelFormat B.RGBA B.CFu8) SDL.V2 (CInt rw) (CInt rh) <- SDL.surfaceDimensions drawSurface let (w, h) = (fromIntegral rw, fromIntegral rh) liftIO $ G.gegl_node_blit (nodeGraph M.! "over" :: G.GeglNode) 1 (G.GeglRectangle 0 0 w h) format pixels (fromIntegral (Raw.pixelFormatBytesPerPixel pixelFormat) * w) [G.GeglBlitDefault] liftIO $ SDL.unlockSurface drawSurface liftIO $ SDL.updateWindowSurface drawWindow update :: Double -> AffectionState (AffectionData UserData) IO () update sec = do traceM "updating" -- liftIO $ delaySec 5 ad@AffectionData{..} <- get let ud@UserData{..} = userState traceM $ show elapsedTime if elapsedTime < 5 then put $ ad { userState = ud { elapsedTime = elapsedTime + sec } } else put $ ad { quitEvent = True }