pituicat/src/Util.hs

35 lines
592 B
Haskell

module Util where
import Affection
import qualified SDL
import qualified SDL.Internal.Numbered as SDL
import Linear
-- internal imports
import Types.Application
import Types.Subsystems
globalKeyHandle
:: GameData
-> KeyboardMessage
-> Affection ()
globalKeyHandle gd mesg@(MsgKeyboardEvent time win motion repeat keysym) =
case mesg of
MsgKeyboardEvent
_
_
SDL.Pressed
False
(SDL.Keysym SDL.ScancodeF11 _ _) ->
toggleScreen 0
_ -> return ()
constG :: V2 Double
constG = V2 0 (-500)
bounceThreshold :: Double
bounceThreshold = 200