tracer/ideas/general.md

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# General gameplay Idea
An infiltration game with less aspects of breaking and entering but social
engineering.
There can be some hacking/code breaking aspects to get information needed for
further advancement.
Player gathers Points/Money
fighting à la "Berzerk"? -- no
G.O.D. (Grid Overwatch Division) -- Greetings from Shadowrun ^^ -- no
R.I.P. (Reinhardt Industries Police) -- private police force -- yes
toilets. toilets everywhere.
## Setting
Reinhardt Industries Office Tower, Year 20??
## Story
The player is to enter the Reinhardt Industries Tower and steal their darabase
of account data.
## View
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Isometric perspective
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## Mechanics
password hints leading to social media content
bank account information -- get money -> bonus points?
NFC credit card information -- see bank account
gather keycards for doors and/or elevators
### NPC difficulty
lowest difficulty -- Someone who uses the same password everywhere
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passwords as post-it on monitor